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  1. #11
    constant update. Sure.
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  2. #12
    The dev team doesn't listen to feedback at all. No matter how many people ask for something, they will just ignore the community. It kinda makes these forums a waste of time.
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  3. #13
    I think what people are upset about is three years of the same old responses from moderators,with little to no changes. I actually have no problem with the moderators. I know their hands are tied. I know they are taught to respond with certain words in a certain way. And they at least respond ( although the old moderators were funny and seemed to have more personality about them [ maybe that's why they're no longer here] ).Many don't even bother ( Looking at you 2K ). But it gets to a point when you've just heard it all before. IT'S THE DEVS. They've proven this time and time again. I even saw a warriors den where they actually said a lot of the changes are just to hard. TOO HARD. We can't do what every other dev can do in every other game because we find it TOO HARD. How they still have a job is a sign of the times. I stopped playing for a few months . When I came back the only change I noticed ( other than raider buff and shinobi nerf bla bla bla) is that they expanded zone A in overwatch. Did I miss something? I don't remember ANYONE complaining about this. But this was what they chose to spend time,energy and money on. Damn. At this point it's obvious they don't listen. They just do what they actually can do. I've even noticed hard core regular forum users have given up. Now we have new guys complaining about the same topics that were brought up two years ago. With the same responses. How's the stage 2 lag compensation going by the way? No wait. I'll answer. They're still working on it. For over two years. Yeaaaaaa,I don't think so.
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  4. #14
    Originally Posted by TheUberDome Go to original post
    The dev team doesn't listen to feedback at all. No matter how many people ask for something, they will just ignore the community. It kinda makes these forums a waste of time.
    I am actually quite familiar with all the PK feedbacks, I wrote not one myself, and the new effect was suggested by either Rotmeister, Knight_Raime or Sweaty_Sock (sorry, guys, can't recall which one of you wrote that one). I had a breakdown just before the day the new patches came.

    So, my new theory: they care. They just has the decisiveness and speed of the Ent High Council. Which is good during normal times because they won't do idiotic things rushed, bad when a bunch of noobs with different types of axes are wrecking the forest.
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  5. #15
    We can pull this off if we stop playing together and i think this is a good plan.
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  6. #16
    This is a stupid idea. Not doing something never solved anything. And how would they know why people quit if the playerbase would suddenly drop? It's september, some people will go to school or university, everyone will have a seasonal rush to get those year's end bonuses in the office, new games and series will be introduced etc. Or will you travel to Canada with hundreds of other players with #notmyhero, #removehitokiri and #jesuisshinobi t-shirts, and start a riot before their office? I don't think so.

    We all hate hitokiri hyperarmor openers. We all hate how shinobi was nerfed to the ground (I don't, but let's say everyone else). We all hate raider deleting us in three hits. We might keep telling it, or we might quit. The former will have effects.

    Compare this to the current one, it was done eventually (in a way I hate, but I guess that was a time where everyone else was happy for this excluding us, kinda like with the shinobi nerf).
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  7. #17
    "The team cares bla bla bla "

    "We are pasionate devs and we listen to the community bla bla bla"

    "We are constantly working hard to balance this game bla bla bla"

    "Looking forward to hear more from anyone bla bla bla "

    Third year in a row almost and game is nowhere near decent after all the feedback/tests/reworks/tweaks/broken heroes release. Nobody wants perfection, but everyone wants decent gaming from a so called "triple A studio"

    At least be quiet and stop rubbing in our faces the same replies over and over again. Facts not words.
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  8. #18
    Originally Posted by Ubi-P4in Go to original post
    What is it you personally are unhappy with? What are you referring to? It isn't so straight forward as to implement feedback especially on balancing, something may change that many players love and then few dislike or vice versa. For example, you might provide an idea for a particular Hero to help with balance yet this may be the complete opposite of what another player thinks should happen.

    This is why we really value your input, using Testing Grounds as a recent example, the feedback we have had has been great. It also allows everyone a chance to actually experience the changes and have a discussion about it.

    Really looking forward to hearing more from everyone.
    Ive said it before, i know the dev team cares. Firstly, they want to do well at their jobs which depends on an active player base continuing to play & spend money. So that should tell ppl intrinsically they care.

    I think the problem lies in not streamlining the LOGIC of the combat system. Like.... Lawbringer & Raider having faster lights than Centurion or Warlord, when in comparison to the weapons, it makes zero sense. They have made the "classes" in this game obsolete as vanguards & heavies are now just as fast as assassins yet have more health, defense & guard. I think the easiest thing is to look at the game with logic & some common sense. A shortsword is easier to swing hence should be faster than a pole-axe. Things like Warlord being as trash as he is. He has like no move set with his limited kit, yet his heavies take forever to get hyper armor. Shugoki has it instantly on lights. Certain class dynamics [hyper armor on heavies] should be the same across the entire class. Otherwise what is the point of character classes? Its just confusing. And the bugs man. The bugs after every fuqking update bro. I was Warlord & literally phased through an opponent just now on my charged run lol. In a breach the commander just sat frozen in a corner & didnt move back to center allowing the team to get off 5 shots with ballista while he just sat there.

    The worst is Jorm. The community wanted a warhammer hero since season 2. We finally get him & hes a clunky POS that relies on a broken stamina punish meta. Hes the worst DLC char & the worst char kit wise overall in the game. Hes a one trick pony that feels like he was just rushed & thrown out there mid development. Ive purchased everything thats come out for FH. I buy every season pass, preordered MF, and have spent more money on this game than any other singular game ive ever played.

    Every time i get on now i just question why i play this game. All the chars i like / play get nerfed.. & the bugs, balancing, & toxic community test my patience on a daily basis. Im not gonna front like im not gonna keep playing but im getting close to the point where i say F it & no longer care to deal with it. Im happy my Glad & Cent are getting a buff but its like my Raider... i want him to be good but they made Raider a god lol.

    There has to be a logical middle ground. You look at a char that needs some updates, key word is SOME not everything in the entire game. Balancing a game is like cooking or mixing audio, when you add or take away it changes HOW things are balanced. Its a careful process & not easy, but its doable.
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