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  1. #21
    TreFacTor's Avatar Senior Member
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    Originally Posted by Ohnoozer Go to original post
    Look man I said over and over to let them know what you don't like about the game...I'm all for that. But that's different than saying there is nothing good about the game at all and they need to completely start over. That's just ridiculous. You can complain and cry and make stupid comments all you like but it's completely pointless because the devs are not going to listen to people acting like children. But knock yourself out...really.
    Complaining is not crying and in and of itself is the very bones of criticism. So you're admitting you don't like the negative points of view and only side with those who say "it's a good game but..." It's quite easy not to be a hypocrite by simply not reading and responding to posts unlike yours but I see as everyone else does that you choose otherwise so if you're just going to complain about the complaints you know how the forum feels about that nonsense.

    Say your peace and keep it moving.
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  2. #22
    Originally Posted by TreFacTor Go to original post
    Complaining is not crying and in and of itself is the very bones of criticism. So you're admitting you don't like the negative points of view and only side with those who say "it's a good game but..." It's quite easy not to be a hypocrite by simply not reading and responding to posts unlike yours but I see as everyone else does that you choose otherwise so if you're just going to complain about the complaints you know how the forum feels about that nonsense.

    Say your peace and keep it moving.
    Complaining is not crying, you're right. But if you come to the boards saying things that are an obvious over exaggeration then you're just acting like junior high school girl who's having a bad hair day. The devs are not going to take you serious when you act like a spoiled child making crazy statements. I agree that UBI has made mistakes and I said just that. It's obvious they are looking for ways to make money and I believe that is priority over everything else. But is EVERYTHING about this game terrible...no. And saying that everything about it is terrible is a gross exaggeration. Go ahead and scream, kick, bite yourself....whatever you need to do. But if you act like that don't expect them to care.
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  3. #23
    Originally Posted by Kean_1 Go to original post
    Well, when you describe people as "crying", that's a little hypocritical don't you think? After all, you create a thread meant to be completely dismissive of those who disagree so you're kinda setting yourself up in that respect.

    Either way, I'm not interested in attacking anyone.

    For me, it all boils down to how much someone is able to compromise in these games. It is rare that I ever come across a game that has absolutely no flaws in my eyes. I don't think that has ever happened to me now that i think about it. Most times, there are issues, bugs or simply aspects I don't like. However, there are also other components I find in the game that I do enjoy. GRW is a great example of that.

    That game had flaws. I also felt they didn't take the game far enough in the direction they were going but I thought it could be improved upon and even if not, there was enough there that I felt I could really enjoy. .....and I did along with my friends.

    With GRB, it's just the opposite for me. It simply didn't tick enough boxes in the right column for me. I'm glad you found enough in the game to grab your interest but that doesn't mean everyone else will too. Some of us simply have more issues with more aspects of the game that you do. ....simple as that.

    You say the game has great bones. ....I disagree (personally). GRW had great bones and was ripe for expansion on that original vision IMO. GRB went a different direction in several ways. .....too many ways for me.
    Well stated!
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  4. #24
    Originally Posted by R1nKR_PS4 Go to original post
    Dear Ohnoozer,

    I played the original on PC too. I don't find your claim there to mean anything. That modelled an FPS tactical shooter game based on covert ops. Breakpoint does not!

    Wildlands could be tactical if played that way, player choice!

    Breakpoint requires looting first to and shooting second period. Its that simple. Looting could in theory be ignored but the levels will impact of the gear you have because thats the mechanic. That directly impacts upon how you play and tactics you can deploy. That trashed The division imho. People still play it because there are sweet spots that tickle their itch. But the player needs to keep current with the meta to be effective, we don't need that in Breakpoint. That structure is coming to Breakpoint though and that is why the game is online unless dev change course.

    The opening story is not covert and they behave like conventional forces and were destroyed as a result. Its really weak. A covet unit would be all over that island beaming intel about every inch of it via satellite without being detected. Thats what covert units are for. That approach would afford a rich story that invokes a more tactical game than a quarrel between old friends.

    Whats more Ubi have supplanted the tactical shooter model for a looter shooter. Looting did not feature in any other of the early iterations of the franchise that gave it its name. In breakpoint there are levels that to some degree determine where in the open map you can go. These necessitate looting and inventory management which is has nothing to do with a FPS tactical shooter. These are substantive changes. Wildlands did not do that on release but was changed in year 2 i think it was. This just extends the MTX strategy. Some looting would enhance the survival aspect and i think that is great. But it needs to stop at the collection of consumables to make weapons and execute tactics within the game. Levels do nothing for the game. Its Ubi who are using the Tom Clancy Ghost recon without sticking to the values of what that means. Breakpoint is a good game and has potential to out perform the original. The tech to make games enables that today. But that is not the game that is structured and unrealistic that Ubi are would rewrite the story let alone the mechanics to achieve that. The levels systems and looting is Ubi model of gaming because its facilitates MTX. That why the game looks like the division, because ubi models that base structure in all its games now.
    Some spoken truth! Great post and points.
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