🛈 Announcement
Greetings! The For Honor forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #1

    Warlord testing grounds feedback

    I like how you make his light not stopped in normal block, i like the new damage, and i would like if you add more for example
    1. Make warlord top heavy finisher unblockable
    2. Side heavy finisher can be soft feint into headbutt
    3. Full block stab can be chain
     1 people found this helpful
    Share this post

  2. #2
    Ubi-RealDude's Avatar Community Manager
    Join Date
    Oct 2018
    Posts
    4,946
    I appreciate the feedback and additional suggestions. Where do you feel WL will land tier-wise after the TG changes and/or with your offered additions?
    Share this post

  3. #3
    A little goes a long way for Warlord

    Now let me be a realist for a moment, as great as. A rework may sound, Warlord isnt goi g to get one. However they seem to just want to tweak him instead. Animation changes and addons to move sets are expnsive for a tweak so lets look at some small tweaks that would really help the big man.

    1) Change: Stab is a chain starter Why it helps: This would help with mixup and open potential with no animation changes. Mixups into feints and finishers instead of just returning to neutral after EVERY stab, just kills momentum. This would help headbutt from neutral from being a move that only opens to neutral. This would help headsplitter leap combo to have more chain possibilities This would help headbut reposte and stab as going into combos from this move might make it more useable, especially if headbutt is guaranteed on this move. Making it guaranteed would at least give us one guaranteed attack off the full block This would help shield counter combo to actually go into a chain and may be worth using for mix up potential.

    2) Change: Top heavy finisher is unblockable.
    Why it helps: Mixup and feint to force reaction is huge in the current state and Warlord is the only heavy without one. No animation change needed, no damage in crease, just make it unblockable. Add this to the above stab change our Big buddy might actually become a harasser again. This will also help our ability to join in and help team mates without just being revenge fuel with headbuts and normal blocklable attacks.

    Those are two very minor and easy to implement tweaks that would open up a world of options for the Warlord. If i was to include one last change to really make Warlord a harasser with a good mixup it would be

    3) Change: Side heavy finishers can soft feint into headbutt Why it helps: this gives that one more way to get bash stab, and is another mixup that would allow him to keep people guessing and put him on the attack. This would take vey little animation change too as the start up to the side heavy the Warlord rears back to wind up, which is very close to the wind up of headbutt.

    Hope you guys like these ideas in the light of small changes that they could implement easily. I REALLY hope Ubi sees this and implements because id love my main to be more viable than he currently is at the moment.
    Share this post