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  1. #1

    Robots? Really?

    Who was pleading for robots and RPG health pool enemies after wildlands?The robots feel like and probably are the sole catalyst for them to say the new gear score and loot shooter elements are plausible in this game. But who asked for that at all? Genuinely curious. Finally found and killed a behemoth but it just wasn't cool or fun. I knew it was worrying to hear them announce the first ever raid in ghost recon but after experiencing how bad fighting the robot enemies...at least the divisions movement and gunplay caters to DPS'ing enemies down but that is not what anyone wanted Ghost Recon to become. That just ruined a lot of the hope I had left for the future of this game along with how Ghost War is going to get the shaft on development for the 2nd game in a row. The more time I put in the more worried it all makes me for this. Disappointing from someone who has always had a soft spot for the franchise.
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  2. #2
    I don't so much mind the "armored vehicle" as much as the "boss raid" nonsense.

    Enemies having tanks and Ghosts having anti-tank weapons could actually be pretty cool. But the way this is done? These aren't combined arms tanks supported by enemy infantry. These are boss monsters parked, alone, in the middle of nowhere, that are the same to fight in every case with a dumb-as-rocks boss fight pattern.

    The same model could easily have been used as an "OH **** THEY CALLED A TANK" kind of enemy, or as an armored vehicle defending heavily armed enemy bases. It could have been just another enemy type. One which requires different weapons and tactics to deal with, alongside the other types of enemies.

    But NOOO- instead they are always alone, they always have the same attack pattern, and the player has to grind up gear to defeat them rather than exercise superior tactics such as sneaking up to an enemy tank to plant C4 on it.


    Very symptomatic of the legion of bad design decisions that flow from the ******* loot ********.
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  3. #3
    Tihocan's Avatar Member
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    I don't mind the idea of robots, but it should have been well considered. A "Boston Robotics" type unit that is for open-area flanking would have been pretty fearsome, and not be the bullet-sponge arrmoured guy.
    This full-on Metal Gear is a bit out-there.
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  4. #4
    I agree and I think they and US would have been better served with a Wildlands type game sequal. Perhaps somewhere in Africa or the Middle East Or even SomKinaStan.
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