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  1. #1

    Bug List

    Location Bugs:

    South Kitchener Stream (MH) / Skell Technology Location - Car spawns on the rear wall of the parking bay.
    Dove Stream Waterfall / Near item crate - Possible to get stuck in rocks if you walk off the waterfall.
    Bluecorp Startup / NE corner / S of Helipad - Cannot use the ladder.
    Longford Farm / Storage Building NW of the three Agro Towers - Going through the door messed with lighting (too dark inside, too light outside).
    Whitestone Farm / S Warehouse / N corner / - Three floating green crates.
    Radar Station North / S of E Mess Hall - Intel Point in a tree stump, use causes you to fall through the world.
    Checkpoint Tiger India (SC) / NW Locked Storage Building - Cannot enter S door with a body but you can leave with a body, NW door functions fine (body can be thrown through the problem door).
    Cold War Site (SC) / NW Schulz Homestead / Dock - Floating light above the dock.
    Fen Big Testing Zone / Central Tower - Able to walk through the ladder.
    Fen Big Testing Zone / Main Base - Unable to loot any item drops on any floor above ground floor.

    Interactions:

    Stag Ridge Bivouac - Breaking camp launched me into a mountain.
    Galleon Cove Bivouac - Breaking camp launched me 3 grid squares N into the sea, far enough to trigger the drone swarm.
    Checkpoint Tiger Bravo - Opening Item Box launched me into a wall and I then fell through the map.
    Schulz Homestead - CTD on opening Item Box
    Gaer Arm / Cold War Site - CTD on opening Item Box
    Rivershark RIB - Vaulting over the drivers seat causes you to get stuck doing a falling animation.
    Rivershark RIB - Very strange behaviour when accelerating, back of the boat lifts out of the water.
    Fire(something) - Large electric motorcycle has very odd physics interactions, I have managed to launch myself across a zone by driving into a boulder.

    General:

    Sentinel MK:2 Helmet - Has the wrong icon in the customize menu.
    Outpost Attacks - Released a prisoner during attack, fell through the world RIP, on trying again prison door was open so they killed the prisoner and the entire base was on alert.
    Could not find a way to change the difficulty of the game.
    Fast Travel - On a couple of occations I have lost Night Vision (still had thermal) and Resource Detection ability.
    Loss of key inputs - Sometimes I have fixed it by fast travel, other times it says I am doing something and I am unable to fast travel, re-log only option.
    Shop - Sometimes unable to move up or down on her initial select menu.
    Shop - Need to be able to sell crafting items in stacks.
    Shop - Not able to sell certain clothing items in my inventory, no indication why she will buy a beret but not blue class boots?
    Carry Body Mechanic - Very buggy, I have had bodies fly away, dissapear & float over me. The interaction is still far too robotic and with no way to cancel it.
    Kit Presets - Item locking needs to have an override it's not user friendly atm.
    Body Movement - Hard to judge how far your avatar will move forward after key press release, sometimes resulting in bursting through cover.

    Please:

    VEHICLE HORN ...

    If I can have a Kilt why not Combat Flip Flops or Battle Sandals ... SPEC OP STRING VEST.

    Vehicle Horn please.
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  2. #2
    The locked doors that open to corpses require specific corpse?
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