Well, in contrast to the technical alpha, the beta version is already very big steps ahead.
What IMHO still needs to be improved:
- When flying with the Drone, I had some situations in which it felt like the game was about to crash. The sound of the drone was still audible, but the image froze for about 10 to 15 seconds before it went on.
- Keystrokes that are made very briefly for commands that the character should make are interpreted by the game partly incorrectly or implemented. It takes a "second of memory" to give the character a new command. Especially in hectic situations, this leads to frustration.
- When performing an action, such as examine a box, there should be a button, with which one can interrupt the action. (or have I not set this correctly? In Rainbow Six Siege you can explicitly set this).
- The load times when you die, or you just restart the game are very bad and unfortunately take way too long
- In buildings, the game character "hangs" too often on doors