THE BAD:

The HDR state is not working correctly, nor can I set it up and all looks really washed out.

The textures, aside from looking worst from the ones on Wildlands, except a few of them, like the moss and the bark of the trees, (nice displacement and crisp textures there), the rest, are dull, really dull, no roughness map?, lack of depth, the shelves of the initial bunkers (where I've seen them) have a texture that is really bad, you enter there, you are in a close and dark place, the only notes of color come from them, so you look at them, and you see an obvious repeatable pattern without and the total lack of depth sense.

The tilling is waaaay too obvious, the pavement seems to be always the same, and I've found a pile of trash that pops from the ground in a very obvious polygonal form, no blending layers??

in only a few minutes, all the barrels I've found but 4, not only have the same really obvious textures without being moved not even a degree between them, the UV seams are so clear and easy to see, that don't know who can make a texture for the barrels with so bad seams, and how it can be approved, and how can still be in the closed beta just less than a month from release.

So far I'm really disappointed, the graphical state of the game is a joke, you can set subsurface scattering but, for what? you can barely see the skin....

I was waiting for the opportunity to try the closed beta after being in the two technical ones, but I really expected more, and more having been playing Wildlands until just some weeks ago.


NEUTRAL:

Haven't got to try the food or water thingy which I think that belong to The Division titles more than GR ones, but cannot give my opinion on that matter.

THE GOOD:

I love the prone camo, you cannot move while using it, which is a bit silly, but hey!, is a nice addition when you cross your path with a patrol.

The footprints on the mud. Can sound like nothing nowadays, but still not every ones does use it, so it's good to have it.


PS: I was going to post caps where you could be able to see the dullness the lack of texture variations, no blending layers, bad UVs, but cannot post attachments

PS2: Sorry for my english.