I tried this game frst on advanced. way too easy. So I switched it to extreme, boring is all I have to say. It sucks that I can't access a higher tier of difficulty that will actually challenge me and force me to treat this as a tactical stealth shooter. but instead if you have decent gunplay you can run and gun the whole thing on max difficulty. not to mention that the AI that everyone talks about being drastically improved are still brain dead and super predictable. If I wanted to I could sit in the corner of a building and clear a whole base as they are walked 1 by 1 through the same door to be immediately dropped. All im say8ing is that I shouldn;t be able to do that on the highest difficulty.Originally Posted by Kean_1 Go to original post
Yeah, fighting from distance instead going close, constant manuvering is not a tactics. Yeah. XDOriginally Posted by Aeecto Go to original post
Really?! And how about they spamming at me mortar fire which killed me a few times? This is what you call "can´t reach you"?!Originally Posted by Aeecto Go to original post
Really?! And who said that? Also, If I go with helicopter - I should land it withing these circle too or it won't count? XD And if I must fight in circle - why Behemoths have long range mortars which shells can kill player on a much larger distance that in those circle?Originally Posted by Aeecto Go to original post
But anyway, you were talking:
I have shown that you just plain wrong: on those difficulty and with big tier gap you still do enough damage to kill those Behemoths. Yes, they still kill you fast, but you deal good amount of damage too, So, looks like Bone_Frog was rught and you - not. Or you just trolling. :POriginally Posted by Aeecto Go to original post
I gotcha. What does everyone else think?Originally Posted by TrickShady Go to original post
Originally Posted by UbiTone Go to original post
Thank you for responding....
PLEASE — don’t lock these things into a difficulty setting or a new mode!
I’m conscious that some might want to play on EXTREME but still want health regen.
ITS FAR BETTER TO GIVE PLAYERS OPTIONS TO TAILOR THE EXPERIENCE TO THEIR OWN PREFERENCE....
So yeah —
1) an OPTION to turn OFF health regen would be fantastic!
2) an OPTION to make resources more sparse, no infinite bandages, and less ammo. Make scavenging and crafting more essential.
Optional in all gamemodes except the hardest one.Originally Posted by UbiTone Go to original post
Additional in the hardest one everything should be sparse like bandages, syringe and ammo and make crafting and survival more reasonable.... and most importantly remove the red fog for enemies.
If you tie an achievement to it, completling the game on such a mode with a special award, then it would be worth it even for people who don´t like hardcore but achievements (like ghostmode for example)
Optional for every mode. It is better when there are more options for players to customize the game. So checkbox is fine! That way will be evryone happy: those who liked current Extreme difficulty and those who want more hardcore expirience.Originally Posted by UbiTone Go to original post
to be honest,i'd love to see new difficulty level, so called survival, where it would put player into "real" survival situation, where player need to think and plan his actions, so survival elements would be useful, like adding systems what would actually meant something beside drinking water to refull stamina, i'd should be more towards realism, where players who want this type of experience, should be allowed to gather plants,seeking food and using water for obviously not dying, but i guess its too hardcorei would also connect achievments to this mode so even players who don't like this type of experience can try it just for achievment, and achievment hunters like they always do, max the game, giving them challenge could be more fun and interesting for them, and people who like roleplay like most of the people did on extreme no hud in wildlands, could find the game what they needed
![]()