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  1. #11
    LaMOi's Avatar Senior Member
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    They really need to add options to this game...


    No health regen etc...
    Less abundant resources.

    If you could have a proper survival experience — having to conserve ammo, deal with the consequences of failure, having to manage wounds and limited mobility whilst all the while trying to survive.
    Having to play in a more considered way... This game could truly start to shine and be the game they promised.


    So much of this concept just feels redundant in the current build.
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  2. #12
    Originally Posted by Kean_1 Go to original post
    First thing I did was set the difficulty on Extreme like I did with GRW. It wasn't long however that I discovered the lethality was drastically reduced for the player. We can thank the leveling system for that as the roles are reversed if you try to take on the Wolves at one of the crash sites.

    What I liked about GRW was the fact that you remained (essentially) as susceptible at the end of the game as you were in the beginning. .....so did the enemy. Obviously, choosing certain skills on the tree can change that but the game remained pretty consistent depending on your choice. If you don't choose to upgrade your health skills, then basically, that didn't change.

    .....but as it is, simply progressing through the initial part of GRB, I am essentially steamrolling my way through with little concern of being hit. Haven't even used any bandages, etc.

    ....so your health automatically regenerates after a firefight like the Division?
    KEAN lol i see you everywhere. I'm that guy that always says i like your avatar.
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  3. #13
    AI BLUEFOX's Avatar Senior Member
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    I'm not getting any health regen beyond the bar it's reduced to. The health only recovers to whichever of the three segments it is in, and a syringe is needed to go back up. Same with the wounding, having to use a bandage to recover.
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  4. #14
    Desolaytore's Avatar Member
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    Seems they had it right in the first stress test, but the cost of mats to replenish was high and i think was limited to 3? They nerfed it and now there's really no point to ever use the bandage or syringe.
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  5. #15
    NOTr083r73h's Avatar Member
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    Health regen is disabled at higher difficulties.
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  6. #16
    Adding health Regen was a smart move. It makes the game much more fun not having to constantly heal yourself. Most games have self healing these days so it's on par with the other main stream shooters
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  7. #17
    Originally Posted by Andrey822017 Go to original post
    Because if you injured, it won't go to max and your character still be handicapped. On regular I still had to manually heal injuries and without this my character was limping.
    See that's weird because I played on regular and my health regenerated every single time. I never once had to bandage myself or even use a syringe. It didn't make any sense to me.
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  8. #18
    I also think that elements such as fast loading of health is a mistake in the game about survival elements and on an extreme level of difficulty.
    for 6 hours of playing I did not heal and I played at an extreme level. Either I ran away or I died.
    So one of the coolest elements of the game's survival is disappearing ... I haven't even seen my character get stuck on one leg .....
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  9. #19
    LaMOi's Avatar Senior Member
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    Originally Posted by AI BLUEFOX Go to original post
    I'm not getting any health regen beyond the bar it's reduced to. The health only recovers to whichever of the three segments it is in, and a syringe is needed to go back up. Same with the wounding, having to use a bandage to recover.
    Blue how can this be? That you are not experiencing the same thing?


    I’m playing on EXTREME.

    After every firefight, my health replenishes all 3 bars, I’ve tested it extensively.
    I’ve never used a bandage or syringe.

    It’s total BS. I hate health regen in games. ESPECIALLY in a game like this....
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  10. #20
    LaMOi's Avatar Senior Member
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    Originally Posted by Protos_88 Go to original post
    I also think that elements such as fast loading of health is a mistake in the game about survival elements and on an extreme level of difficulty.
    for 6 hours of playing I did not heal and I played at an extreme level. Either I ran away or I died.
    So one of the coolest elements of the game's survival is disappearing ... I haven't even seen my character get stuck on one leg .....
    Ditto....
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