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  1. #1

    S&B an AC type exploration game with multiplayer elements & game as service model

    Before you start throwing tomatoes at me I can't stress that enough that if the game is done right it might work really, really well.... basically having game as service.
    • Explore the archipelago with your friends, form a pirate fleet, raid, and pillage, fight other player pirates.
    • Explore ancient ruins for treasures
    • Lots of customizable features for your ships
    • Conquest & influence map for the end game (in a dark zone style)
    • Yearly huge expansions with new archipelagos to explore
    • Yearly DLC content


    It would be lovely if
    This game will be a polished game with tons of content like Destiny 2 in its second year and not another For Honor.
    A game where you can do PVP and Exploration at any time, without the need to finish a campaign, unlike Division where players were forced to finish the campaign.
    This game will have a good engine and can be endlessly updatable with additional content. Please don't let us have to hop from S&B to S&B2 to S&B3 etc.

    Kind regards,
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  2. #2
    ballon009's Avatar Senior Member
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    No I complete disagree. It would ruin the game. The games as a service is a plague of the industry. It ruins everything it touches. And it’s a model that bleeds consumers for every dime that they have.

    It also means that a game can be broken at launch. It also forces devs to drip feed content. Which is horrible in a game that although has multiplayer is supposed to be a single player game.
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