Greetings Riders,
Trials Rising’s next patch will release on Monday, September 9th. Find below a list of fixes, updates or other changes coming with the patch.
Highlights
- Fixed an issue where players’ gear was frequently resetting after restarting the game
- Trending feed now correctly displays the most recent popular tracks
- Favorited TC tracks now automatically download
Inventory
- Fixed missing items when local save data is restored from online storage
Bike & Rider Stores
- Fixed “Find in Store” redirects for bike parts that redirected players to the Squid
Stability
- Fixed various crashes that could occur when network connection is lost during specific actions
UI
- Fixed incorrect creator name that could display under various conditions in the Store
- Included missing information in Custom Filers menu if there are no Custom Filters
- Fixed missing menu elements that could occur in the Gear Crates menu
- Fixed missing HUD that occur when restarting a skill game
- Fixed missing item previews that could occur when accessing Player Profile
Track Central
- Players no longer incorrectly redirected after exiting Creator Profile or Leaderboard screens several times on the same TC track
- Previously selected or highlighted tracks now correctly remain selected when returning to TC main or feed page
Track Editor
- Fixed custom material and collision settings that would reset when an object is copied
Misc.
- Fixed notifications for various activates that were not appearing the notifications tab
- Fixed an incorrect ghost that could appear when attempting the “Scrapped Potential” Contract on Grave of Giants
- Fixed accessories that were not displaying on rider preview in the Garage & Store
Has posted this in many other topics but i get never a reply from Ubisoft / Redlynx.
I think i don't get a reply but i keep post it until i get a reply.
*** All about private multiplayer ***
Bug 1 (As i can see this bug is fixed in the new patch):
How can i select custom maps in private multiplayer?
In single player i have to go to each map and select download after i set it to favorite.
It does not download automaticly when i add to favorite.
In private multiplayer you can't see the map before you download it first in single player.
I think it is a bug.
Can you confirm this is a bug?
Bug 2:
The points are not correct.
If the first player finished he get 10 points.
The second player get 8 points.
It makes no different if the second player is finishing or not.
It will be much more fun if second player do not finish he get 0 points.
Now it is not needed to finish within the 30 seconds that the second player has to finish.
Finish or no finish is both 8 points.
Can you confirm this is a bug?
Bug 3:
Why it is not possible to skip a map?
Now we have to leave multiplayer and start it again?
Can you confirm this is a bug?
Bug 4:
When i add 30+ maps to favorite, in private mp you can only see max 30 maps.
Bug 5:
Can't select un-released tracks in private multiplayer (in Fusion it is possible).
Thanks for these points Knorde!![]()
Yes, this was a bug. Our September patch will address this problem so that any favorited Track Central tracks will automatically downloaded.Originally Posted by knorde Go to original post
This is intentional, points are rewarded based on position whether they complete the track or not. However, players that do complete tracks are rewarded with bonus points. You can find more information about multiplayer scoring in this forum postOriginally Posted by knorde Go to original post
We'll flag these points up to the development team for further investigation.Originally Posted by knorde Go to original post
This is not working in private multiplayer only in public multiplayer.Originally Posted by Ubi-MrDrPink Go to original post
Thanks!Originally Posted by Ubi-MrDrPink Go to original post
What about how the game deletes downloaded tracks on its own as new tracks are downloaded? Having Favoriting a track churn the downloaded tracks on its own is annoying.Originally Posted by Ubi-MrDrPink Go to original post
What about Favorites list being broken and unreliable?
What about Play Later list getting wiped on its own?
Downloads, Favorites, and Play Later all don't work, and were weak tools to start with. Can we get a button to copy the track name and builder to the clipboard, since we have to do all the management work ourselves outside the game?
Unfortunately, I don't have any information about this, but can make sure that this is also on the developers radarOriginally Posted by ComradePete Go to original post
We'll get these noted down and investigate them further. Would you be able to provide little more information for us?Originally Posted by TyrianMollusk Go to original post
- How regularly do download tracks get deleted, do you need to hit a certain limit first before tracks start getting deleted?
- How is the favourite is broken and unreliable, do also need to reach a certain limit before experience problems?
- Does the play later list also get wiped after reaching a certain limit, or is there any other notice behavior with this issue?
@Ubi-MrDrPink,
Have you seen my post?
This is not working in private multiplayer only in public multiplayer.Originally Posted by Ubi-MrDrPink Go to original post
Thanks doc, would be good to know one way or the other.Originally Posted by Ubi-MrDrPink Go to original post