🛈 Announcement
Greetings! The For Honor forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #1

    Remove Guardian from breach

    He does nothing to help the objectives for either team, he no longer gives boosts to the entire team when a member kills him and, as he gives 500 points, everyone rushes to kill him, neglecting the real game objectives.
    I believe there's no need for a Guardian.
    Share this post

  2. #2
    KitingFatKidsEZ's Avatar Banned
    Join Date
    May 2017
    Posts
    340
    wdym its the best noob trap ever
    Share this post

  3. #3
    Exactly my point, there's no sense in it, only to waste time an respawns
    Share this post

  4. #4
    Clearly you don't play with a group or with a few character combos that make the guardian a easy 400- Points which helps leveling up your character if you are falling behind due to spawn killing or joining in progress. If you have the nerve to take something away from the game think about what happens when its removed then think about replacing it as well. Its people like you whom have causes other developers to remove functionality from the game and make it unbalanced and broken. Another point is just don't bother with it? Let others whom can use it use and punishment them for it if you can and not die doing so.
     1 people found this helpful
    Share this post

  5. #5
    One last thing the entire team needs to be in the area fighting him to get the boost so a single person just doesn't solo him for a team wide boost. Its actually more functional this way than the way you clearly miss having. Weird concept I know, teamwork, team actually fighting it? So not your usual causal game play. Not everyone gets a participation trophy now.
     1 people found this helpful
    Share this post

  6. #6
    Originally Posted by SabunoHakia Go to original post
    One last thing the entire team needs to be in the area fighting him to get the boost so a single person just doesn't solo him for a team wide boost. Its actually more functional this way than the way you clearly miss having. Weird concept I know, teamwork, team actually fighting it? So not your usual causal game play. Not everyone gets a participation trophy now.
    Teamwork brakes when it becomes a rush to get the Guardian's points. Want more points? Focus on the main objectives, I never had any trouble getting first or second on my team just by doing what I'm supposed to do in the game mode and helping my teammates.
    Yes, that's right, I help my team. There's so much you can do to get points way better than killing the Guardian and letting the ram or zones unprotected.
    I get that you are the kind of childish player that rushes to the Guardian's lair to get the points neglecting the objectives and your team, and I can guess that you like to fight endlessly by the healing zone, even when that's not an objective and does nothing to help.
    And no, I don't think the Guardian should be replaced with something else, because it has no weight in what happens in the game, he's just free points that distracts toxic players from the main objective of the game mode.
    And, you have to be a noob or a terrible player to die against him, so I'm not even going to argue there.
    Share this post

  7. #7
    And one last thing, I don't bother with him unless my team is getting killed by him an we are the attackers. But it's annoying when most of the team rushes to get the points instead of doing something really useful.
    Share this post