1. #1

    No crash after some point

    Hi,

    Is it possible to set "no crash" after some point in the map?
    Can't find a option (only for the whole map).

    I only want "no crash" after some point.

    Greets Kees.
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  2. #2
    I'm trying to understand exactly what you mean.
    Do you want invincibility at some point in the track? (Unable to crash)
    Or do you want the game to end after a crash at some point in the track? (No fail zone, crash and it ends, like skill games)
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  3. #3
    Originally Posted by OLD_RockMan Go to original post
    Do you want invincibility at some point in the track? (Unable to crash)
    Exactly this
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  4. #4
    Ok that is easy.

    You need a "Variable Data Source" and a "Set Value Event" and a trigger to activate it.

    Select the rider and open the properties. Go down to "Invulnerability" then you want to "Pick Value Object" and select the "Variable Data Source" Do the same for the bike, and select the same "Variable Data Source" you want both to use the same value object to make it simple.
    The value of the "Variable Data Source" must be "0.00" to begin with so "Invulnerability" will be disabled.
    Now on the "Set Value Event" you want the value of "1.00" to enable "Invulnerability" and the target will be the "Variable Data Source"
    Now this will make the bike and rider invulnerable, now you just need to trigger it.
    You can go with a few options.
    Option 1: Use a checkpoint as a trigger
    Option 2: Use an "Area Trigger"
    Option 3: Use a "Hit Trigger"

    If you want to disable "Invulnerability" at a later point, just use another "Set Value Event" with value of "0.00" and target the same "Variable Data Source" used before, and another trigger.

    Here is a small video example:
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  5. #5
    Originally Posted by OLD_RockMan Go to original post
    Ok that is easy.

    You need a "Variable Data Source" and a "Set Value Event" and a trigger to activate it.

    Select the rider and open the properties. Go down to "Invulnerability" then you want to "Pick Value Object" and select the "Variable Data Source" Do the same for the bike, and select the same "Variable Data Source" you want both to use the same value object to make it simple.
    The value of the "Variable Data Source" must be "0.00" to begin with so "Invulnerability" will be disabled.
    Now on the "Set Value Event" you want the value of "1.00" to enable "Invulnerability" and the target will be the "Variable Data Source"
    Now this will make the bike and rider invulnerable, now you just need to trigger it.
    You can go with a few options.
    Option 1: Use a checkpoint as a trigger
    Option 2: Use an "Area Trigger"
    Option 3: Use a "Hit Trigger"

    If you want to disable "Invulnerability" at a later point, just use another "Set Value Event" with value of "0.00" and target the same "Variable Data Source" used before, and another trigger.

    Here is a small video example:

    Many thanks, it works perfect!
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