It always feels cheap how you can jump on them the moment they come out of their shell spin, resulting in an easy chain victory. I'm hoping that in a future Mario game (it's tricky to do this in SMM2) that they will be given a brief invulnerability period after doing their shell spin. If they have this, attempting a chain-stomping will get you hit, so you'll have to wait until after they attack again before you can hit them.https://192168ll.onl/ https://xender.vip/ https://testmyspeed.onl/


This could always be added if said Mario game has some sort of difficulty setting.