GeForce 436.15 WHQL patch notes include:
Open Issues :
[Tom Clancy's The Division II]: The game may crash when played in DirectX 12 mode. [2587043/200406322]
This has been an open issue for months now, can Ubisoft and Nvidia work together to give us a solution please!?!? Its super annoying guys and just amateurish really.
Thanks
Freezes Up, switches to windowed mode and after 5 seconds or so its crashes on every mission, 650 hours in and I have stopped playing because this is constant after the last patch.
Also when it crashes now I get kicked from the mission group every time even if its 3/4 of the way through, tired of trying to reply missions only to have it crash once again.
Please fix it or roll it back.
I7 8700k
MSI GTX 1080
DX 11 on High settings
Hey guys, sad to report I am having the same issues as you guys are. It only used to crash MAYBE ONCE every few hours. After the last patch it has been every 1-2 hours and I've tried everything that I could think of. As well as researching a bit into any solutions, but alas, none have worked.
What do we do?
Thanks in advance!
I'll include specs to dispel that conversion -
Intel i7-8700K with CORSAIR HYDRO Series H115i PRO Cooling
EVGA GeForce® GTX 1080 Ti FTW3 GAMING iCX Edition
1440p Res
32 GB of ram
Windows 10 Pro
Since this last patch, my CPU has been severely over-heating - we're talking 99-101 degrees Celsius; after between 5 and 15 minutes of play, the game crashes.
GPU temp hovers between 45 and 55 C while the game is running; 30C when desktop.
I do have my Temp monitor up the whole time; as soon as the game closes, temps drop back down to 45C; other games do not have this issue either.
This occurs with DX12 and DX11; Ultra and High graphic settings; fullscreen doesn't stick; it likes to go back to Windowed Mode after a client restart.
i7 8086k (not overclocked)
2080 ti
1440p
Driver Version is 436.15
Again, this is the ONLY GAME I am having this over-heating issue with, and it's only affecting my CPU.
Thanks.
no codes, but i've found a whole bunch of event viewer issues around virtual memory that are time-coincident with the issues.
Windows successfully diagnosed a low virtual memory condition. The following programs consumed the most virtual memory: TheDivision2.exe (8904) consumed 10559127552 bytes, RapportMgmtService.exe (2000) consumed 3768623104 bytes, and MsMpEng.exe (6628) consumed 201482240 bytes.
I've 16GB of RAM, had 4096MB of pagefile, and was using about 7-9GB of ram at the time.
why is it using pagefile at all? Why is it not failing gracefully. Rappaport is using a mad amount.
This was worsened after i'd not played for a while, and updated the GPU.