I was wondering if you plan to nerf hitokiri. As a rep 10 hitokiri I can say with 100% confidence that the character is not fun to play against and is too easy as a player. Hitos hyper armour trades on missed parries are not only annoying because they give the hitokiri a free heavy, it also starts up the kick mix-up which is the most broken part of the kit. I and many other hitokiri players have been able to manipulate the animation cancelling to look like the kick has gone past the point of cancelling when it hasn't.
I have some easy solutions for the character:
1. Nerf Hyper armour start up so that if a hitokiri misses a parry they don't get rewarded.
2. change up the punishes for hitokiri's kick, make her stage 1 kick give her a light and make her stage 2 sweep guarantee a heavy. In my opinion this makes more sense as it bothers me that the faster animation gives the heavy.
These are just some ideas I have for changes but I'd be happy with any change to Hito.
Hitokiri is basically a hero you play if you:
-Suck at the game
-Are new therefore you suck at the game
-Play S tier heroes because you are insecure
She is a stupid hero, you only need to know how to feint in order to play her
One of my buddies is rep 10, he used to main Tiandi. I'm a rep 67 so of course I would win every custom game against him when he asked me to train with him, nothing out of the ordinary
He bought Hitokiri, watched a couple youtube videos and learned the moveset, now I'm having a tough time against him especially when I'm with Cent
I understand developers are trying to make noob friendly heroes. But the problem is that experienced players are abusing those noob friendly heroes. You make something that is very good but you gotta make it difficult to play. Best example would be Highlander. Whenever I match against a good Highlander I can't do anything
But Hitokiri: ''HERR DERR PRESS HEAVY ON RED. HAHA I BASH YOU NO KNOW WHAT I DO BECUZ I HAVE 33/33/33 ON DIFFERENT TIMINGS''
just nerf the hero. nerf de hyper armor to start only after first heavy so she can't trade with her first and miss parries to win and nerf her kick so it either has a weaker tracking or it cannot be feinted into gb. that way only the sweep is feintable and you expect it