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  1. #21
    Honestly I'm not playing till they nerf hito into Oblivion, and if they don't I can't wait to delete it. Every brawl I play, hito, every 4v4 I play, hito or multiple hitos, every other duel I play, hito. I can't play characters for fun at all, the balance sucks, I'm salty af, I can't even stand a fighting chance against a hito unless I go hito. I'm good. Lemme say it again, I'm hella salty rn.

    Not to mention the community itself is absolute caustic wasteland toxicity and radiation that makes my skin melt off that the community takes, drys, grinds into a fine powder, and puts on the meat of their enemies with their SALT.
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  2. #22
    Originally Posted by AmonDarkGod Go to original post
    It is funny they are giving Warlord Hitokiri treatment XD
    Thats why i say i am not sure they are going to change HA on Hito opener :/
    But at least for WL they are doing it on finisher.. but its gonna be easy for him to access since they also plan to make his lights enhanced lol

    Originally Posted by iadvisoryi Go to original post
    You can't "adapt" to someone waiting for you to throw anything just for them to heavy through it, and even if you faint, her heavies are fast, cancelable, she has near enough no penalty for a party especially on console.
    Yeah, quite difficult to answer all your point since your answer is in mine but ill try :
    -i disagree HA should be only on the charged heavy. A lots of others heroes in FH have access to faster heavy with HA than a 1400ms moove pretty telegraphed.
    -didnt talk about making her zone unreactable untill letting it 600ms is not .. only ability to chain, it would make easier for her to go into her mix up which would be needed if her HA would be nerf to start at 400ms because this nerf while only being 100ms would almost entirely delete her ability to trade on reaction. Her opener heavy would still be good cuz of variable timing but my idea was to compensate that nerf with a chaining zone. Why ? Because Hito dont have to be weaker than she is atm, she has to be look at in order to reequilibrate some things in her kit if we want her to stay A tier.
    -23 or 23/25.. quite the same. It would be an absurd nerf considering how many heroes in FH currently have very high dmg. They just buff Valk heavy opener because everyone was like "24 dmg heavy ? For Real ?".
    -Hito not being destroyed in a Raider/Zerk match up doesnt mean she is OP. Its true she is a decent pick to handle them, but she doesnt have an advantage either. Specially against Raider .. who can also have free trade on reaction but with 35dmg in his chain.
    If you want to nerf some dmg, start with Raider combo zone and heavy.
    -Its true fighting Hito isnt easy. To be clear thats not what i am saying, she is a strong heroe. But Imo nothing broken, the only annoying thing being her 300ms HA start up. I would rather fight her than Jormun alias the new stam bully with huge punish and OP feats.
    -in fact we have official tier list that Ubi is also using for their balancing decision. And in these Hito is A tier.. so, no thats not just my opinion.

    Originally Posted by TOCKSYK Go to original post
    Shugoki is okay, he was always like this. Hyper armor is HIS identity. He invented that shizz aight? He can keep all his HA. Zerk as annoying as he is a delicate subject to touch because the devs have given him a kit that is hard to nerf without making him unviable. He relies on feints and there isn't much you can change about him, maybe just remove HA lights

    Hitokiri doesn't follow the game rules though. I would rather fight Berserker or Shugoki or BP or really even Raider than Hitokiri. At least I know with Raider that I gotta guess right and I get rewarded, Hitokiri has variable timed heavies (Cent's identity, hello?), HA (Shugoki identity, hello?), feintable bashes with variable timings (Warden identity, hello?)

    They stuffed her with so much good stuff, if her zone was 500 ms and could be chained she would be crazy op. Crazy op. Now she is just overwhelming, though as I said, she is not fun to play against, nor fun to play with because you get bored of winning

    I said this in another thread recently but they should remove HA on opener heavy or at least put HA on her heavy only 300 ms before the attack connects , and make her kick weaker. That way she won't be able to get 30 dmg on such a fast bash that can be feinted and has variable timings. Either make it unfeintable or make it so you cannot GB after you feint it. She can then rely more on her sweep which is a fair tool
    So things are okay if they are on the game for a long time but not if they are recent ?
    If Ubi want to give us new heroe of course they have to make them with tools OG heroes already have.

    Again, i didnt ask to buff her zone to 500ms ...

    If she couldnt feint her kick it would be free dmg for her opponent just as current Cent punch.
    As even her sweep give a GB because of high recovery, she need to be able to hard feint it, otherwise her mix up would be too risky.. imagine if Warden once he started a SB could only do level 1 or lvl 3 bash... without lvl 2 and hardfeint...
    No, it would kill her mix up.

    You are playing Cent which is very soon going to have the same kind of 33 mix up with either a light (uncharged punch), a heavy (GB) or 45DMG with the buff jab after a charged punch.. so, dont complain about Hito bash, soon you gonna defend the same mix up.
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  3. #23
    TOCKSYK's Avatar Banned
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    Originally Posted by Siegfried-Z Go to original post
    Thats why i say i am not sure they are going to change HA on Hito opener :/
    But at least for WL they are doing it on finisher.. but its gonna be easy for him to access since they also plan to make his lights enhanced lol



    Yeah, quite difficult to answer all your point since your answer is in mine but ill try :
    -i disagree HA should be only on the charged heavy. A lots of others heroes in FH have access to faster heavy with HA than a 1400ms moove pretty telegraphed.
    -didnt talk about making her zone unreactable untill letting it 600ms is not .. only ability to chain, it would make easier for her to go into her mix up which would be needed if her HA would be nerf to start at 400ms because this nerf while only being 100ms would almost entirely delete her ability to trade on reaction. Her opener heavy would still be good cuz of variable timing but my idea was to compensate that nerf with a chaining zone. Why ? Because Hito dont have to be weaker than she is atm, she has to be look at in order to reequilibrate some things in her kit if we want her to stay A tier.
    -23 or 23/25.. quite the same. It would be an absurd nerf considering how many heroes in FH currently have very high dmg. They just buff Valk heavy opener because everyone was like "24 dmg heavy ? For Real ?".
    -Hito not being destroyed in a Raider/Zerk match up doesnt mean she is OP. Its true she is a decent pick to handle them, but she doesnt have an advantage either. Specially against Raider .. who can also have free trade on reaction but with 35dmg in his chain.
    If you want to nerf some dmg, start with Raider combo zone and heavy.
    -Its true fighting Hito isnt easy. To be clear thats not what i am saying, she is a strong heroe. But Imo nothing broken, the only annoying thing being her 300ms HA start up. I would rather fight her than Jormun alias the new stam bully with huge punish and OP feats.
    -in fact we have official tier list that Ubi is also using for their balancing decision. And in these Hito is A tier.. so, no thats not just my opinion.



    So things are okay if they are on the game for a long time but not if they are recent ?
    If Ubi want to give us new heroe of course they have to make them with tools OG heroes already have.

    Again, i didnt ask to buff her zone to 500ms ...

    If she couldnt feint her kick it would be free dmg for her opponent just as current Cent punch.
    As even her sweep give a GB because of high recovery, she need to be able to hard feint it, otherwise her mix up would be too risky.. imagine if Warden once he started a SB could only do level 1 or lvl 3 bash... without lvl 2 and hardfeint...
    No, it would kill her mix up.

    You are playing Cent which is very soon going to have the same kind of 33 mix up with either a light (uncharged punch), a heavy (GB) or 45DMG with the buff jab after a charged punch.. so, dont complain about Hito bash, soon you gonna defend the same mix up.
    No, I'm not saying it's not okay if it's new. I'm saying she can have one of those ''identities'', maybe two. but she got all of'em... still maybe Cent will have the same combo, and that would be cool, but he won't have hyper armor so I still find him a little more fair..
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  4. #24
    Originally Posted by AmonDarkGod Go to original post
    If you are this mad maybe you should not play the game at all. That attitude is clearly not helpful look at you asking a nerf to oblivion because you are salty af... either practice to get better or dont play the game. Call me toxic for all you want but it wont change anything man... Also if you wont play the game due to a single hero then by all means dont play it... This community is pathetic everyone just resorts to crying instead of training and getting better this may be harsh but if you only play this game to complain by all means give yourself a break, or train to get better or simply dont play the game anymore...

    My salt was literally just from 5 consecutive brawls of busted hito on console right before I posted that salt reply. Everything previous I was salt free and minding my own business with my opinions, half of what I said in the salt thing was a joke, if your on console, by all means id love to duel, and when I beat you, I'll be as toxic as you're being and just say "practice more, get good" blah blah. The game has BEEN DEAD for the longest time! Non consistent updates, tailoring to the 1% of the community, never balancing for console, zero middle ground between PC and console.

    In a game of this genre with the mechanics it has, it REQUIRES at least bi weekly updates of small buffs and nerfs to fine tune balance. And maybe a big update during off season.

    People like you get me even more tilted, playing pretend acting like having hyper armor on starting heavies and warden-esk mix is fine and balanced. When I know that if I picked hito, and you picked literally anyone else, the outcome would be the same. Hito has the second best match up percentage in the game. I'd love to put an end to your "train, get better, blah" statement, if love to say the same thing to you. Anyone who defends hito and thinks nothing is wrong with them is getting carried by the character.
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  5. #25
    @AmonDarkGod

    Yeah you're on pc. And your talk doesn't match your stats. "Call me toxic". You literally get carried by the character.

    Sad.

    I'll leave you to it my man.
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  6. #26
    Originally Posted by AmonDarkGod Go to original post
    Again that is a flawed statement. I used to suck against Raider but I trained and got better. Console is a different story but you console ppl should all know by now that UBI does not balance the game around console or low level players. That leaves 2 options. Either train and get better or stay low level die and complain its a choice. For Honor is not the best game u can play on console I would advise you move to PC. And again with your wrong statement The only nerf she could rightfully get is removing HA on opener. And tbh you could as well compensate for that.

    The hero is in a good 1v1 spot with good offense both in safe chip damage and a risky kick that has great damage output if you get a streak of correct reads, in fact hito can kill an enemy with the kick in 20 seconds, rightfully so for making 4 correct reads in a row. Though i would certainly be up for a " TTK " nerf if it gets compensated in other aspects

    Her risk reward on kick is fine. Her damage is overall fine, i do not see a problem. Its a simple and well designed kit that is only held back by neutral heavy HA coming up ridiculously fast.

    Call me toxic all you want but the truth is often harsh and you know as well as I do that complaining wont fix a thing
    My guy, hitokuri is the only character you have above a 55% win loss with. Plz don't tell me to get better. Honestly you should refrain from telling anyone to get better, train, or deal with it, because it Sparks the same reply I'm giving. And it ruins the whole conversation at hand.

    I think you should train, get your prior a positive kd and win loss, same with your tiandi, fight hitos with them.

    We complain, and cry, and speak to the community, in hopes of change, acknowledgement or help. Because the community cares for the game and wants it to be more enjoyable because we love it. For honor is dead, but it has a very strong core community. And people like you that start things with community members because your precious character is too strong is really bad for balance.

    If you read my previous reply that I messed up on, where I replied to a members points with my own but accidentally put it in his quote, you would see that I literally stated multiple SMALL points in nerfing her. But read at your own will, I cant be bothered to converse anymore.
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  7. #27
    EvoX.'s Avatar Senior Member
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    Originally Posted by Siegfried-Z Go to original post
    No, factually wrong. She is A tier.
    Factually wrong. She's an S-tier in both Duels and Dominion by competitive community's general agreement, and some common sense from any unbiased player.
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  8. #28
    Originally Posted by EvoX. Go to original post
    Factually wrong. She's an S-tier in both Duels and Dominion by competitive community's general agreement, and some common sense from any unbiased player.
    https://youtu.be/EwlIPSWDMmc

    In this warrior den from 15 august they show the last official competitive tier list from competitive reddit made the 31 May (tier list duel at 19m30 and dom at 25m).

    So, sorry, you are factually wrong.
    Hito has never been S tier in any mode and will not by competitive community's general agreement.. and some common sense for any unsalty player.
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  9. #29
    Originally Posted by AmonDarkGod Go to original post
    Again that is a flawed statement. I used to suck against Raider but I trained and got better. Console is a different story but you console ppl should all know by now that UBI does not balance the game around console or low level players. That leaves 2 options. Either train and get better or stay low level die and complain its a choice. For Honor is not the best game u can play on console I would advise you move to PC. And again with your wrong statement The only nerf she could rightfully get is removing HA on opener. And tbh you could as well compensate for that.

    The hero is in a good 1v1 spot with good offense both in safe chip damage and a risky kick that has great damage output if you get a streak of correct reads, in fact hito can kill an enemy with the kick in 20 seconds, rightfully so for making 4 correct reads in a row. Though i would certainly be up for a " TTK " nerf if it gets compensated in other aspects

    Her risk reward on kick is fine. Her damage is overall fine, i do not see a problem. Its a simple and well designed kit that is only held back by neutral heavy HA coming up ridiculously fast.

    Call me toxic all you want but the truth is often harsh and you know as well as I do that complaining wont fix a thing
    No it is not ok. I will explain why in one short sentence. I am going to put in bold, but I am not shouting. EVERYONE DOES NOT HAVE THAT COMBO OR ANYTHING SIMILAR OR ANYTHING EQUIVALENT. Some exceptions in BP and JORM apply, but no one else. Its why its ultimately not balanced vs these characters. A 30 damage combo that you can repeat until you deplete stamina as long as your opponent doesn't GUESS right? That is Bullcorn! Not skill! Bullcorn!
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  10. #30
    Originally Posted by SixAxe505 Go to original post
    No it is not ok. I will explain why in one short sentence. I am going to put in bold, but I am not shouting. EVERYONE DOES NOT HAVE THAT COMBO OR ANYTHING SIMILAR OR ANYTHING EQUIVALENT. Some exceptions in BP and JORM apply, but no one else. Its why its ultimately not balanced vs these characters. A 30 damage combo that you can repeat until you deplete stamina as long as your opponent doesn't GUESS right? That is Bullcorn! Not skill! Bullcorn!
    You are the one saying everywhere here Hitokiri has 500ms heavy... not sure you have a clue about FH without disrespect.
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