I DON'T always run with my friends on this game I like to play this character, I am actually sick of dying to my allies during the bite. I am sick of being hit off my enemy by my allies and then getting beatdown because my teammates can't finish him off fast enough. I don't care about the kill I really rely on this to heal me and keep me alive I don't mind being kicked off by a enemy helping his team but my team needs to NOT BE ABLE TO HIT ME OFF A ENEMY. I DON'T like it and it's actually crazy annoying.
Let's be clear they know what I am doing when they are bleeding and I am in guardbreak. I can prevent my self and I even apologize when I accidentally knock a shaman off but the same doesn't happen for me. Simply fix this that's all I want.
I demand the dev's play shaman with a staff group and watch how many times and how frequently you get knocked off from shamans predators mercy bite and it will usually result in your death some how or cause a minion to kill you or even to just piss you off as it happens so many times. I don't even try to bite if I have teammates near by why? Because I know what will happen. They Kill steal or try for a assist and screw me over. Yay!
Originally Posted by SabunoHakia Go to original post
I can relate because the Shinobi's Sickle Rain has the same problem, more often then not an ally will interrupt the whole thing, it's just annoying to use.