personally I am happy warlord got anything but if I had to nitpick something it would have to be his full block first and foremost block and stab the problem is it is not guaranteed against all the assassins light attacks and against static guard heroes who threw an light attack on their left.
warlord has little to no moves that force a reaction yes he does have that headbutt but nothing like an unblockable heavy attack, soft feints or strong 50/50 like shugoki, warden, raider.
The only good thing I see about the warlord update is the faster hyper armor activation but that is it. Is that all you guys were able to come up with? Is there another update coming a month later or something? Cuz so far the update does nothing to fix the warlord problem.
Where is the full block update? Where is the dmg increase? 1 point dmg increase overall? Do I need to turtle myself to victory still?
increase the jump attack dmg to 50 and add a unblockable property to it. as it is, is extremely difficult to use it as part of a mix up combo/faint attack. Is way easy to parry and with a high risk of loosing your stamina.
Add superior block to 2nd light attacks and to all heavies.
Make heavies faster or the 2nd heavy add unblockable property. It will give us a incentive to use heavy >>heavy more.
Make zone attack a bit faster and to compensate decrease its range?
Faster recovery after. Miss headbutt. And to compensate maybe decrease dmg. To 10-12. Even if someone decides to spam it, it will deal low dmg. It will become a pressure tool rather than the main source of dmg.
Normalize top light to 500ms
We need a unblockable >>GB game like other characters.
Will we be able to create custom matches in the testing grounds for Duel, Brawl and Dominion?Originally Posted by UbiInsulin Go to original post