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  1. #21
    LubzinNJ's Avatar Senior Member
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    Originally Posted by Demiz3r Go to original post
    Digital Extremes is a great indie studio. Their community team is awesome! The fact that an indie studio has a better community engagement than AAA company is beyond me.



    I disagree with your notion that the season of opulence is like Black Armory. Menagerie and Corrow of Sorrow Raid are great activities. Menagerie is one of the best activities that was implemented in a looter shooter. You should really try out the new activities. Gambit Prime is fun. If you like the whisper mission, you will like zero hour. I am overwhelmed with activities to do in a week.(daily and weekly challenges/bounties, farming for god roll weapons for PvE and PVP, raids, master working my gear. I am still hunting for raid exclusive exotics. There is so much to do. I like the grind. I get it. Destiny 2 isn't for everyone. Shadowkeep will change everything. The Season of Opulence is by far the best season of year 2.


    Back to the topic.

    Would you guys like to have an exposition from leadership about acknowledging the issues, their plans to address those issues and the path forward?
    Digital Extremes sells their game by being free to play with a buy in for cosmetics and also gear that is reasonably grindable with a path to get it, but if you want to skip the grind you can....and at the end of the day all you're getting is a PvE experience. The comparisons between Warframe and Division need to stop because they are so incomparable on so many levels that it's insulting.
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  2. #22
    Agreed. At a time when communication with their player base is vital for the future of their game, instead they decide to go M.I.A. Best thing u can do, is just ignore them back. If enough players do the same, They will be backed into a corner they may not be able to get out of. Personally, I will be purchasing Shadowkeep. Maybe when that comes out, Massive will come out of their hole.
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  3. #23
    F.i.x.e.r's Avatar Senior Member
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    Originally Posted by Synthrider83 Go to original post
    Agreed. At a time when communication with their player base is vital for the future of their game, instead they decide to go M.I.A. Best thing u can do, is just ignore them back. If enough players do the same, They will be backed into a corner they may not be able to get out of. Personally, I will be purchasing Shadowkeep. Maybe when that comes out, Massive will come out of their hole.
    Trouble is, I think too many players are ignoring them i.e. Not playing TD2 because it is getting harder and harder to find players on matchmaking outside of the dailies and the first few days after reset and even then day time hours is pretty quiet. Having said that, it makes me sad because (IMO) this game has got it right when it comes to difficulty design and has finally gone away from the "perpetual spawning and bullet sponge" mechanic favouring the more tactical way the NPCs behave and along with the superior graphics is a way better game than Destiny 2 where the amount of perpetual spawning and and bullet sponge is the method of difficulty level control.

    However, I do not want to high jack the op's subject any more and apologies for going off topic. Yes I would like to see the level of communication coming from Bungie over here because much as I like this game, it needs a lot of fixing and I would like to know what the devs are going to do about it in more detail than a brief statement that a few things are their priority for the next update with absolutely no details.
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  4. #24
    LubzinNJ's Avatar Senior Member
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    Kind of sad that there isn't even a response to this from a rep. Speaks volumes.
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  5. #25
    Ubi-Alien's Avatar Community Manager
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    I have to say they did an amazing job.
    Personally, I'm a fan of Bungie and I really appreciate their work (communication-wise and on a professional level).

    That being said, we noticed how much you appreciated posts like these, that actually gives you more insights behind the process of identifying and dealing with a specific issue: https://forums.ubi.com/showthread.ph...e-Reviver-Hive

    I can't promise you anything but just for your information, I'm passing your feedback.

    Thanks for bringing this up
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  6. #26
    Perhaps Massive could host a webinar, with Powerpoints... maybe allow people to join the scrum call


    OP is over-romanticizing the videos.
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  7. #27
    Originally Posted by Demiz3r Go to original post
    Luke Smith recently released a three-part director's cut; a reflection of the last 6 months of Destiny 2: Forsaken. Luke Smith is the Game Director at Bungie. Luke Smith expressed the faults in the current state of Destiny and solutions and plans to overcome them. An unprecedented, level of transparency to a vocal community. The Destiny community got access to his vision for Destiny and his plans to move Destiny forward. It's interesting. The Division's community needs this level of transparency. We need something from leadership because this community is beyond frustrated with the lack of communication of plans to address the core issues in the game. What are your plans to address Loot, RNG, End-game RPG, etc? We know you guys are prioritizing these issues and another ETF is on the horizon. What about the Dark Zone and we were promised a SOTG from Redstorm to talk about PvP. Well, that didn't happen and there is still no response about the clan vendor giving out the best gear in the game for being in a low level clan that encourages clan hopping. Despite the complaints across social media, Reddit, youtube, and this forum. Step up on your community management. Give us hope and give us a reason to not give up on you. Below are links to all three parts of the director's cut. It's a long read but it speaks volumes.



    Part 1:
    https://www.bungie.net/en/News/Article/48058

    Part 2:
    https://www.bungie.net/en/News/Article/48064

    Part 3:
    https://www.bungie.net/en/News/Article/48072

    P:S I'm becoming a Bungie fanboy because they are doing right by their community.
    You know that Luke Smith has been and is still considered by many to be the biggest D-bag in video games right? He actually talked about players throwing money at the screen because of how awesome the micro-transactions were in the original game. I don't give a single turd what anyone at Bungie says. Released product is all that matters and I have not had fun in destiny since the last original raid.

    Honestly I don't care about transparency, why should I? Is this the 2016 election? Transparency is a buzz word used to hook the feeble minded into thinking they are doing everything for you. When in reality it is just another type of promotional gimmick like the ETF. I would much rather have a good game that feels fun, interesting, rewarding, and with a touch of elitism. Then to be sold a garbage product and asked or told how it would, could, someday, maybe, be fixed.
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  8. #28
    DarkKnight27us's Avatar Senior Member
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    Originally Posted by Demiz3r Go to original post
    Would you guys like to have an exposition from leadership about acknowledging the issues, their plans to address those issues and the path forward?
    Simple answer: YES!!

    Complicated answer: YES!!

    Look, most of the people here seem to be able to understand that Massive can't just say everything about the game that they have planned, but an honest, open, and direct conversation about some of the problems the game has with Hammish on an hour long SotG or something would go a long way.

    Having more community interaction is pretty much never a bad thing unless the devs are being dishonest.
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  9. #29
    DarkKnight27us's Avatar Senior Member
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    Originally Posted by LubzinNJ Go to original post
    Digital Extremes sells their game by being free to play with a buy in for cosmetics and also gear that is reasonably grindable with a path to get it, but if you want to skip the grind you can....and at the end of the day all you're getting is a PvE experience. The comparisons between Warframe and Division need to stop because they are so incomparable on so many levels that it's insulting.
    You're going to have to explain this to me. How exactly is comparing two games that are both looter shooters "insulting"? Especially in regards to the communications that the two companies have with their players?
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  10. #30
    Cadillac-Jack's Avatar Senior Member
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    Originally Posted by MutantCowboy x Go to original post
    Released product is all that matters and I have not had fun in destiny since the last original raid.
    I agree the Released product is the most important thing (sadly this day and age we will forever get unfinished) Live service games. (unless come November Hideo Kojima's new game is a masterpiece) one I don't think it'll be a live service and two it's Hideo Kojima one of the most if not the most respected figure in video gaming, (God I hope Death Stranding is good)

    Secondly ahh! the feels and memories going into the VoG blind for the very first time, then Crota's end and then Kings Fall, but for me the VoG and my first venture in with my friends will always be the best moment iv'e had in a game.
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