Peacekeeper needs a rework. Period. She hasn't been viable in 4v4s since the first month of game release. And she's barely been viable in duals.
Nobushi needs a buff. She hasn't been viable since BETA! Trash in 4v4's, trash in duals.
Characters in the meta are heavy on hyper armor and cancelable unblockables to get a reaction off the opponent. Nobushi- reactable unblockables, reactable parry on her dash light, can now be grabbed out of hidden stance, faster lights but she's a hybrid so you can see where they're coming from. She has chains that will never be utilized. All in all, buff the character like a mf or make changes, armor, cancelable kick for a gb, give her something to compete with all the other heros in the game.
We're going step-by-step with PK, per the Q&A on the last Warrior's Den: https://youtu.be/DYfncFtt9xc?t=2450 . Stefan essentially said more buffs are coming, but they want to keep her in a healthy state (not revert to her being OP).
I wish pk had a more unique element to her other than mix, something that really gives her the name peacekeeper, because say she was buffed to viability, she still feels like a generic assassin.Originally Posted by UbiInsulin Go to original post
But what about nobushi? Any news on that? The rework didn't seem like much, I believe she could use what I previously stated on the thread.
Yeah as a aramusha player, he doesn't need a buff, I'd honestly put him solid b+ to A tier. He really counters the aggressive characters, he just has trouble with turtles, like most people do.Originally Posted by allenhollow Go to original post
I also think nobushi needs way more than pk, I hope soon noboshi gets the love she deserves