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  1. #1

    Why does raider still get damage from his knee hit after a wall splat.

    So you'll remove JJ's damage from his slap, but you wont touch raider? I get the feeling you say you want to be consistent, but that is hardly being consistent at all. Either give JJ his slap damage back, or remove the knee hit damage. I know it's clearly a lot to ask for, that you balance your game, but maybe you could actually do something for a change?
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  2. #2
    If apples aren't oranges than I'm done playing!
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  3. #3
    I still don't know why it drains stamina.
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  4. #4
    TOCKSYK's Avatar Banned
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    Originally Posted by kharneth888 Go to original post
    If apples aren't oranges than I'm done playing!
    Yeah only the orange can be any fruit because it has everything the other fruits have. Seriously Raider should be nerfed hard. Make his stun tap 500 ms back now that he has soft feint into gb. His zone should be 40 dmg. His heavies should be 35, top 40. Knee in the face should not drain stamina and it should do 10 dmg like glad toe stab. Then it will be balanced like the others
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  5. #5
    Lol the guy with the smallest moveset has what everyone else has.
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  6. #6
    Kharneth, you are a freshly returning player, we all suffered through months with nothing even remotely close in strenght to raider, so please, believe us: if we say he is broken af, he is.
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  7. #7
    I'm not saying he's not broken, I'm saying that b***ing about his knee tap is dumb and comparing it to another character's ability is even dumber. From all of the powerful abilities I've heard Raider having no one has once mentioned anything about his knee tap. It's not make or break and what one character does with his knee isn't the same as what another character does with his hand.
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