1. #71
    JCOptimistic's Avatar Junior Member
    Join Date
    Aug 2018
    Location
    In your video games & in System 3
    Posts
    11

    A Resourceful Community

    Fair travels Space Monkeys ,

    When it comes to character customization, Ubisoft always does their best to represent a wide variety of the expression of style. No matter how far we get into customization, there will always be a craving for new appearance. I appreciate the variety of opinions we have on this thread as that is needed for creativity. With the ability to create that appearance in the fans of BGE2, with a much appreciated full in-depth editor, communities could create and share work for each other to use in the game. Whether that's creating a new species, new clothing, a new NPC, a new planet, a new place in space, to place this ability in the Space Monkey community would give us more charge in our lives to spend hours creating and sharing work.

    Earlier in my thread
    BGE2: A Space Monkey's Experience https://forums.ubisoft.com/showthrea...y-s-Experience I discussed an appreciation to many Space Monkeys of an in-depth gameplay editor with ease of use. A resource like this on our hands would allow BGE2 to always have something different for decades to come. Push and put the BGE2 engine to the test for the future of Space Monkeys!

    A list of thoughts that pop-off my the top of my head for customization:
    • Hybrid breed percentage, the further the % on the slider the more animal or human you become with less or more characteristics.
    • Every customization should affect how NPCs view you at all levels. Example: You're not a real hybrid... you're a hybrid slave... you're just a human so you don't understand... you're a monstrosity... you're tiny... you're an alien... customization should changes how NPCs feel with each game.
    • Your personality traits should both be improvable in-game and selectable on many levels. Personality affects how good your relations can be in certain situations.
    • Character customization should be completely changeable in-game for prices/resources, and that should have a rippling effect across System 3. Even if you went from human to animal... you still won't quite be trusted the same to everyone.
    • The more color you wear of a certain color, certain NPCs that do not like the color or enjoy the color should be able to have feelings towards that color. Let's say the more red you wear and someone that you're about to fight hates red, so it prompts them even more to start the encounter. With their favorite colors and favorite things worn.... they might forgive you for an action?
    • Each race/ethnicity and customization comes out with different specialties that make you better at different jobs. Pairing yourself with a crew who can strengthen where you are weak is key. The stats should be broken down into every action the player can make in-game, and adjusted based on how the character was customized. With a wide-variety of customization, the chances are that no two characters are the same.
    • You can still customize your character to do anything in System 3, but some characters are more adept than others in life in specific categories.
    • Your actions from customization should always have benefits and consequences for the future of System 3.

    Share this post

  2. #72
    Hey !
    Wouldn't it be could to iclude an easter egg allowing to find a Jade skin in reference to BGE 1 ?
    Share this post

  3. #73
    One of my pet peeves with some games, is when I find a much stronger piece of gear but it looks bad compared to the one I currently have equipped. I like what some games did, such as Elder Scrolls Online. When you learn how to craft a piece, you can basically use it as a skin and color it. I'd love to be able to choose the color and change armor/outfit pieces, so we can mix and match our style(like gta5). Also the option to hide helmets is a nice feature, because I like to see my characters face.

    Another thing I see people mentioning robotic parts, which is a good idea. Maybe a robotic eye, legs, or even a melee built into their arm.
    Share this post

  4. #74

    Wing Design and a species request

    make a possibility to have options of these wing designs base on the J7W Kyushu





    And I hope wolves do make an entry in this game we have tiger Please give us Wolves xD
    Share this post

  5. #75
    it would be great to be able to customize the sword or at least get different swords, I would also love to be able to customize the color of clothes and finally i would like to have little nick knacks to hang from the hilt of the sword or your jet pack or as a necklace that would be awesome
     1 people found this helpful
    Share this post

  6. #76
    Tit_Tonio's Avatar Junior Member
    Join Date
    Feb 2016
    Location
    Bruxelles
    Posts
    2
    I think it would be very nice to have as many traditional influences as possible. Like the egyptian one you show in the Space Monkey Report #6. It would be amazing to have influences from all over the world and various periods and even be able to mix them together.
     1 people found this helpful
    Share this post

  7. #77
    I think so too, also to be able to have a wide variety of hybrids to choose from would be awesome
     1 people found this helpful
    Share this post

  8. #78

    Player face as Avatar

    I would like to be able to add my own image as a face for the avatar or have full face customization available to make the avatar as close to the player’s resemblance as possible also it would be nice if the whole body was customizable to look like the player
     1 people found this helpful
    Share this post

  9. #79

    Caracter creation

    For the next, in order to simplify things for devs, copy this and complete with your wishes

    Species:

    Choice between human and every possible hybrid species.

    Body :

    Body type ;

    You can use this tool to quickly choose a predefined body type;
    Male/Female.

    You can also create your apparente body type using following parameters;

    Adam's apple on / off,
    Size and shape of the Adam's apple,
    Breasts on / off,
    Breast size and shape,
    Crotch bump on / off,
    Bump size and shape.

    Height, and Musculature;

    - A basic customization set.
    Musculature (A triangular wheel between massive musculature, obesity and thinness).
    Size of your character.

    - A complete advanced body customization set :
    Aion like system of body creation with a wheel for all body parts;

    Character size,
    Head size,
    Neck thickness,
    Neck length,
    Shoulder thickness,
    Shoulder width,
    Length of the torso,
    Width of the bust,
    Bust thickness,
    Waist size,
    Hips,
    Arm length,
    Upper-arm length,
    Upper-arm thickness,
    Length of the forearm,
    Thickness of the forearm,
    Leg length,
    Length of the thigh,
    Thickness of the thigh,
    Calf length,
    Calf thickness,
    Length of hands,
    Hands thickness,
    Foot size,

    - Bionics and Cybernetics prostheses ;
    Bionics are prostheses reproducing biological mechanisms, change is only aesthetic.
    They have different styles and you can choose patterns, colors, materials and degree of wear and rust.
    Cybernetics are more complex and contain useful gadgets, such as additional grenades or ammunition, rifles, laser weapons, energy blades or shields... Later in your travel you will be able to buy or win Cybernetics prostheses to replace your current Bionics prostheses system. But don't worry, you will still be able to modify its styles, patterns, colors, materials and degree of wear and rust, at your mothership laboratory.

    You can choose and personalize every parts together or distinctively to replace nearly without limit your;

    Both/Left/Right: Hand / Forearm / Elbow / Upper Arm / Shoulder.
    Both/Left/Right: Hand and Forearm
    Both/Left/Right: Hand, Forearm and Elbow
    Both/Left/Right: Hand, Forearm, Elbow and Upper-arm.
    Both/Left/Right: Hand, Forearm, Elbow, Upper Arm, and Shoulder.

    Both/Left/Right: Foot / Calf / Knee / Thigh.
    Both/Left/Right: Foot and Calf.
    Both/Left/Right: Foot, Calf and Knee.
    Both/Left/Right: Foot, Calf, Knee and Thigh.

    (You can't have parts of protheses side to side without having also protheses up to the end of the member. Example; You can have prostheses to hand, Elbow, and Shoulder of the same arm, or on both, but you can't have prostheses to Shoulder and Upper-arm without having also prostheses to Elbow, Forearm and Hand.
    "Sorry, impossible request, the amount of flesh lost in the same place was too important, the nano-surgeons could not save the rest of your limb and had to put a prosthesis on what was left.")


    Each parts have a set of different styles, you can change patterns, colors, materials and degree of wear and rust.


    - Body decorations and jewelry :

    Piercings; You can add as many as you like. With different styles, that you can turn and move around the body and choose colors and materials.

    Tattoos / Fur Dyeing/ Scarification; You can add as many as you like. Of different predefined styles or your own creations, that you can turn and move around the face and change the size, colors and opacity.

    Scars; You can add as many as you like. With different styles, that you can turn and move around the face and change the size, color and opacity (Still nearly same system than D.A.I.).

    Cybernetic implants; Adding options.With different styles, you can choose patterns, colors, materials, degree of wear and rust and their position.

    Species-Specific Miscellany :
    - Tails, On // Off, patterns and colors. A wheel between, short fur hair or angora / fluffy,
    With a set of different decorations, from which you can choose colors and materials.
    - Beak, Snout, Trunks, Teeth, Horns etc...
    Size and colors.
    Different styles (shapes and quantity)
    And each style has its own set of different decorations, from which you can choose colors and materials.


    Face :

    - The degree of hybridation: From a more human face, to a total animal face. (Regardless of gender. 'Cause, for now, female hybrids I have seen in concept arts were, for a lot of them, way more human looking. So still fitting to human beauty criterias while all of male hybrids were not. That can be a problem, so please devs, don't make it a problem.

    - Coloration of facial skin, fur, plumage or scales : To highlight or obscure the visage of your character, or a dyed system, like in SWTOR and Dragon Age.

    - A complete facial advanced customization set: Dragon Age or Aion like; Cheeks, Brow, Nose/Proboscis, Mouth, Wrinkles, etc... with;

    Eyes:
    Both eyes / left eye / right eye;
    Wheels to turn between different shapes.
    Wheels to turn between different positions and distances.
    A set of different level of damage; from intact, to a gaping hole (cf. Carl Grimes in The Walking Dead).
    Color and size of Retina and Iris.
    Wheels to turn between different retina shapes (between human and animal; feline, reptilian...)

    Both eyebrows / left eyebrow / right eyebrow;
    A set of different level of damage; from intact, to tear out.
    A set of decorations and jewelry from which you can choose colors and materials.

    Ears:
    Both ears / left ear / right ear;
    Wheels to turn between different shapes.
    Wheels to turn between different positions and axes, inward / outward, up / down, forward / backward.
    A choice of color/dyed, different fur styles for furry hybrids (like Lynx hairs)
    A large set of decorations and jewelry from which you can choose colors and materials.
    A set of different levels of damage; from intact, to totally shredded, through a real gruyere pierced by plumb.

    - Other Facial decorations and jewelry :

    Makeup; Possibility to change makeup styles, color and opacity of;
    Eyes contouring for Both/Left/Right,
    Eyelashes for B/L/R,
    Eyelids for B/L/R,
    Eyebrows for B/L/R,
    Cheekbones for B/L/R,
    Cheeks for B/L/R
    Mouth
    (Nearly like in Dragon Age Inquisition).

    Piercings; You can add as many as you like. With different styles, that you can turn and move around the face and choose colors and materials.

    Headband and Tiara; Going over or under the hair. With different styles, you can choose patterns, colors, materials, and their position.

    Glasses , Monocle and Eye patch; With different styles, you can choose patterns, colors, materials, and their position.

    Tattoos / Fur Pigmentation/ Scarification; You can add as many as you like. Of different predefined styles or your own creations, that you can turn and move around the face and change the size, colors and opacity.

    Scars; You can add as many as you like. With different styles, that you can turn and move around the face and change the size, color and opacity (Still nearly same system than D.A.I.).

    Cybernetic implants; Adding options.With different styles, you can choose patterns, colors, materials, degree of wear and rust and their position.

    Hairs and facial hairs :
    Can be change everytime you are in your mothership during the game.
    - A complete advanced hair customization set, Never seen yet;
    A basic with predefined commons and originals haircuts,
    With for each haircut a set of different decorations, from which you can choose colors and materials.
    An advanced, with a haircut divided in 5 parts ;
    Neck.
    Left side. Center. Right side.
    Forehead.
    Letting to players the liberty of a complete customization of their haicut.
    With a lot of different styles for each parts, from which you can choose lenght, patterns and colors.
    And each part style has its own set of different decorations, from which you can choose colors and materials.
    - A complete advanced facial hair customization set,
    A basic with predefined commons and originals facial haircuts,
    With for each facial haircut a set of different decorations, from which you can choose colors and materials.
    An advanced, with a facial haircut divided in 4 parts ;
    Left side. Mustache. Right side.
    Chin.
    Letting to players the liberty of a complete customization of their facial haircut.
    With a lot of different styles for each parts, from which you can choose lenght, patterns and colors.
    And each part style has its own set of different decorations, from which you can choose colors and materials.

    Skin, Fur, Plumes, and Scales:
    - Skin, fur, plumes, and scales density, patterns and colors.
    - Level of wrinckles on your skin and head.
    - Size of fur hairs, Short hair // Angora.
    - Body hairs for humans.

    Identity:

    Age:
    An average age based on level of wrinkles you gived to your character.
    You can adjust it as you please, but after 5 years of gap with the average age given by system, it will begin to redefine these parameters.
    You can use this tool to quickly choose or change the age of your character.

    Pronon;
    She/He/Them.
    What will be used by NPCs and Game system to call you, regardless of your body choices.

    Background :
    -Something like in Nerverwinter, where you can choose a "Tribe" and your background.
    Place of Birth.
    Born Free // Enslaved.
    Family situation // Type of work as a slave.
    Global family relationship // Global relationship with other slaves.
    Average age of emancipation from family cocoon // Average age of legal gain of freedom / Average age of escape from slavery.

    " Social dynamics/politics would probably be different in the 24th century, but perhaps a character's origin (or lineage if born in System 3) would affects how other characters interact with them?"

    Gait and Posture:
    Can be change at anytime during the game.

    - A variation of steps, (Feet and Knees turned Outward // Inward). Something like Dragon's Dogma system.
    - A variation between Introverted // Extroverted ( Head down and shoulders forward // Head up and shoulders open to the back )
    - A variation between Nonchalant // Aggressive ( Bust back, pelvis and legs forward and arms relaxed // Bust forward, pelvis back and arms in offensive position .Cf; DC Universe Online, male flirty personality // primal personality )

    Personnality:

    -A set of questions of moral and social nature, aiming to establish a personality on which the NPCs can react, and which other players will be able to consult (if you leave it public)
    -This set will be completed by a summary of your choices during your quests and adventures. Having the same function with NPC's and other players. Giving the possibility to make evolve your character's moral values and personality, starting at the beginning of the game.
    (Something close to the SWTOR system of crewmates)

    Voice ;

    Choose an accent, Indian, Italian, Chinese, French, British etc...
    Choose a type of speech, Rude, Familiar, Common, Elegant, Sustained
    Customize your voice tone with an equalizer and auto-tune system (Bass / Acute, Hoarse / Clear, Manish / Womanish, Young / Old)

    Style customization :

    Clothes;

    An APB reloaded sytem of clothes craft, with predefined shapes and styles, but witch you can edit and add patterns, colors, materials, length of Both/Left/Right Sleeve/Pant-Sleeve, usury and adding predefined or custom "stickers" (Need for Speed Nitro car painting's system-like)

    Every tops have his own set of integrated Jet Pack.
    Different styles, you can choose patterns, colors, materials and degree of usury and rust.

    Accessories;

    A large set of rings, bracelets and neckplaces of different styles, you can choose colors, materials, positions and overlay them.
    Share this post

  10. #80
    Same here!!
    Share this post