I'm running a gun build with Pulse on a 10sec cooldown, that means I'm constantly pulsing the enemies during a fire fight. Unfortunately the "Threat detected" message for the pulse is placed right in the lower centre of the screen, so when I'm aming it moves up a bit and covers exactly the portion of my field of vision where the enemy is I'm trying to shoot. Its really annoying that pulsing enemies "hides" them from precision shots. Please move the pulse message to the top of the screen or somewhere else where it does no harm during fire fights. I'm on ps4 btw.
I've not had a problem with this personally, but I also have the 10 second pulse and now you mention it.... it is rather close to the cross hair at times:
Actually, it's not too bad when you are standing up, but when you're behind cover the pulse message moves up with the hud as seen above.
I have to agree... that isn't best place for that message and it is opaque, it does block your aim quite a bit!
Mine is directly over the crosshair, I grabbed this clip from my stream for Ubisoft support.
https://www.twitch.tv/videos/458494157
Thanks for everyone's replies
@Ubi-Raziel: When I'm out of cover the message's position is like swi7zle's picture, when I'm in cover it's the same as SmokaCola which is absolutely annoying. It might have to do something with the size of your screen/TV (?). An easy fix would be to allow us to reposition the weapon info box via the HUD options and even better fix it to move the message below the weapon info box.
I came up with the same thing as you all, I tested the game at 0 and 25 FOV in and out of cover and this is what I came up with.
https://imgur.com/a/ES3TVP3
Hopefully that helps
While searching for a fix on this problem I came across this thread. To my dismay it appears that 7/27 was last post with no fix mentioned?? This problem of the Threat Detection getting in way of my aiming needs a solution!
Ubisioft do you have a fix worked out, or are you working on a fix?
Thank You