Shield skill feels better but still needs improvement
I love all the changes to skills. Before TU5 I was already prepping my skill builds. Been testing them out and was really excited to test out my shield build. In the Division 1 I loved the Shield builds. D3FNC was my favorite and even before that I had a nice skillpower shield build. But the Shield was very weak when Division 2 launched. I can Definitely say it feels "a lot better" now. But with that said I still feel the Shield could use some tweaks. I'm running about 2500 skillpower (can get higher but have my build set up a certain way) and have some very good health mods on my shield. my base shield (not the other 2 variants) can get over 1 million health. Again, I can improve over time but lets continue. I run chem launcher with good heals that heal me and the shield. The problem isn't with the shield health, it's my Agent taking damage. Even when I use the base shield (which covers your whole body unlike the other 2 shield variants) my agent still takes a lot of damage. I cannot remember off the top of my head but in the Division 1, I believe there was some type of resilience your agent would get with the shield. Again don't quote me on that because it's been a while since I've been on Div 1. But nonetheless, I believe there should be some type of damage resilience for your Agent. Whether via a mod or otherwise. But that's just my two cents.
Thanks for reading and have a great day.
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