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  1. #1
    UbiQuB3's Avatar Community Manager
    Join Date
    Sep 2015
    Location
    Newcastle, UK
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    2,445

    Story Creator Mode - Update: July 25

    Hey everyone,

    we'll be deploying a Story Creator Mode Update tomorrow (July 25) during a scheduled maintenance starting at 9am EDT | 3pm CEST.

    Story Creator mode downtime: 30 minutes

    Please find the changes with the update below.

    Story Creator

    • New Block: Objective Group
      • This new block allows Creators to group and display several objectives as one
      • Creators can decide how many Objectives need to be completed in order to complete the Objective Group
      • Upon completion, the uncompleted Objectives are cancelled


    We are going to update the Story Creator Mode's User Manual with more information about the Objective Group shortly.

    • Behavior Update: Bodyguard
      • NPCs are automatically set as Allies in all cases
      • Added a warning message recommending to spawn NPCs with a good distance between them at first, so the Auto-Ally kicks in before they meet each other
      • Added a tooltip regarding the “Remember Reaction to Player”

    • Improved the validation of the Free Starter and Free Objective (warning messages are clearer)
    • Added a Validation Error when there is no Quest after the Debug Starter
    • Target Type names have been changed to better reflect their function/difference in the Kill Objective


    BUGS FIXES

    Story Creator

    • Addressed an issue causing the Map to not be properly updated with the used object, while within a Destroy Objective
    • Addressed an issue causing player character to spawn at Zone Starter location instead of the Starting Location when using an Escort Objective
    • Addressed a validation problem when using the Objective Group that was causing a wrong warning to appear
    • Addressed an issue that was causing Elite characters to not be correctly saved in the Creator
     4 people found this helpful
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  2. #2
    The objective group is a great addition to SCM. I am currently trying to do this with objectives branching off a single dialog and it doesn't work. and SCM sometimes crashes. Thanks in advance.
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  3. #3
    I am very excited about this update! Thanks!
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  4. #4

    More NPCs

    In all honesty I will like this update, but the fact we can't place soldiers or animals annoys me quite a bit. I want to have someone give you a objective to clear out a group of people to get a item of his back, but you have to place primary NPC's like Markos and make them a bandit faction where they aren't even wearing the clothes. This not only makes people that make stories have it all dialogue based, but make combat all the same and nothing new. I know I'm not the only one and I know you are working your hardest. I just want to make replicate the battle of 300 or something tense and interesting. Thanks for this upcoming update though!
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  5. #5
    I agree with the others that the biggest thing missing is a pool of generic NPC’s to use. Even a NPC creator where you can use a pool of heads and bodies that are already in game would be excellent.
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  6. #6
    The Elite Character function STILL does not save, if you close the tool and open it again and load your story, it is once again unchecked.
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  7. #7
    Hello Steynkie,

    We have found how to reproduce the issue and we are working on a fix. Although there is a workaround to make sure the Elite status stays on the NPC. Make sure to manually save the Story before closing the Creator.

    Thanks.
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  8. #8
    Rhinala's Avatar Senior Member
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    Originally Posted by PinkHusky433 Go to original post
    Hello Steynkie,

    We have found how to reproduce the issue and we are working on a fix. Although there is a workaround to make sure the Elite status stays on the NPC. Make sure to manually save the Story before closing the Creator.

    Thanks.
    This is why i couldn't see the problem, i always manually save before testing/publishing or closing the APP
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  9. #9
    I have been trying to use the objective group but I don't quite grasp its use. When will the manual be ready plz?
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  10. #10
    The User Manual has already been updated. The Objective Group can be found in page 121.
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