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  1. #1

    Omni directional targeting.

    So I've been thinking about this for a while and I'm not sure if someone has mentioned this way of improving the way we target. So I'm sorry if it's already been thought of.

    Anyway The omnidirectional targeting would work by simply pressing the LS (or wsad for my keyboard homies) towards the person you would like to target.

    So basically instead of it cycling between who is closest to you, you can unlock, LS in the direction of who you'd like to target. Even being able to hold back and target the enemy behind you with ease. You could also keep the way targeting works now by simply not pressing a direction.

    Personally I think this would be a very good way to make the targeting much smoother and precise.
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  2. #2
    It would be Nice.

    Not sure the team is able to do this kind of changes le want to.. but i would like it.

    Cant count how many Times i've died in group fights or anti gank because it didnt target the person i wanted to ..
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  3. #3
    Might as well remove walking and make this a rpg turn based game,right?
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  4. #4
    Originally Posted by littlefluffyegg Go to original post
    Might as well remove walking and make this a rpg turn based game,right?
    What?
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  5. #5
    Originally Posted by Baggin_ Go to original post
    What?
    You suggested binding move keys to direction
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  6. #6
    Originally Posted by littlefluffyegg Go to original post
    You suggested binding move keys to direction
    You just move the stick in the direction of the person you want to target when not locked on is all.
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