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  1. #1
    Ubi-Barbalatu's Avatar Community Developer
    Join Date
    Aug 2014
    Posts
    711

    [Blog] Guild House

    There are two main unit types of settlers we need for our economy: Builders and Workers.
    Builders are needed to construct new buildings and roads.

    Workers instead occupy the buildings themselves. They can turn into woodcutters, weaponsmiths, millers, miners and any other craftsman type.



    Central to our whole settlement is having enough workers and builders to construct and staff new buildings. Our settlers first need to be trained to take over these jobs, though, and for that we need a Guild house.

    The full text and more Information about The Settlers can be found on "The Settlers Alliance"
     2 people found this helpful
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  2. #2
    Ubi-Barbalatu's Avatar Community Developer
    Join Date
    Aug 2014
    Posts
    711

    [Blog] Guild House

    There are two main unit types of settlers we need for our economy: Builders and Workers.
    Builders are needed to construct new buildings and roads.

    Workers instead occupy the buildings themselves. They can turn into woodcutters, weaponsmiths, millers, miners and any other craftsman type.



    Central to our whole settlement is having enough workers and builders to construct and staff new buildings. Our settlers first need to be trained to take over these jobs, though, and for that we need a Guild house.

    The full text and more Information about The Settlers can be found on "The Settlers Alliance"
     2 people found this helpful
    Share this post