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  1. #1

    The absolute minimum pk needs to survive next season

    I think it is doubtful pk is one of the heroes getting a rework, but it is no question she is one of the weakests. Until you figure out what to do with her, make her deep gouge, dagger cancel and dodge attacks start chains. Far from enough, but something others with similar mechanics already have (raider st restarts chains, orochi and tiandi can chain heavies into 400ms lights, everyone has chains from dodge attacks). With these, she might be B tier, not D.
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  2. #2
    At this point, I would accept 24 damage on all heavy openers as a buff, because it is probably more than we are about to get.
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  3. #3
    I think you have to be prepared for PK getting nothing next season :/

    As a Musha/Valk main, i feel you and all pk mains.
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  4. #4
    Yeah, I think so too. Unless some of the reworks really catch my attention or the new hero will be good enough to make me stay, I won't play next season. My only real use in Breach is killing very injured opponents with attack buffs or manning the ballista (at least I learned new things about myself, never thought I would be a decent fps sniper).
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  5. #5
    I just wish the new heroe is fun without beiing game breaking while we still suffer because of Raiders and Hito everywhere.. 90% of current game are against Raider, Hito, LB and BP atm.. this is hard enough already. So hard that i am mostly playing BP myself atm if i want to have a chance.

    MM is also worst than ever.. i gess this is because a lot of players have left.

    At least i am exciting to know which heroes are going to be rework/buff ! If Shinobi or Glad are among them i would be happy
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  6. #6
    If shinobi is just a bit less irritating, that is something I guess. And yep, when I play bp, I win twice as much as with pk, though I think I am far more casual with him, while I utilize everything possible with pk. Which is mostly running away and luring them from objectives, sniping or being very annoying in team fights.
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  7. #7
    Hormly's Avatar Senior Member
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    when your favorite character finally gets a rework, but it's a dud. Oh boy is that ever a terrible feeling, because you know that's all you're getting 😭
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  8. #8
    To be honest the best the best quickfix would be to add orochi passive of cancel chain finish into dodge onto her, given a whiffed dodge attack& deep gouge is a finish this would add some mobility back to a character you have to now stand on peoples toes with to win (despite being one of the lightest in the game....)
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  9. #9
    This would not solve anything, you could still be guardbroken if you miss, the dodge attacks are bad, and there are no threatening way to utilize dodges. Over the nothing she is about to get, I would take it, but I find very low usefulness for this property (maybe trolling some hyperarmor users).
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  10. #10
    Originally Posted by Goat_of_Vermund Go to original post
    This would not solve anything, you could still be guardbroken if you miss, the dodge attacks are bad, and there are no threatening way to utilize dodges. Over the nothing she is about to get, I would take it, but I find very low usefulness for this property (maybe trolling some hyperarmor users).
    Mostly to deal with the HA - you could dodge attack then deflect back into their attack
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