1. #11
    Yeah, everyone in 7000+ plays Incan and SOMM... It's boring
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  2. #12
    5 cost hero thats like a fireball in damage theme.. he is fine
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  3. #13
    Yeah on level 2 he is fine but after the special pay to win legend level scaling he has much more worth than a fireball.
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  4. #14
    Originally Posted by Dawnclaude Go to original post
    Yeah on level 2 he is fine but after the special pay to win legend level scaling he has much more worth than a fireball.
    Basically like Satan, **** Magic, Lebard Jimmy when played right, right?
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  5. #15
    Yes, but no.
    Incan Craig at level 4 does the same warcry damage like Level 6 Satan (yes, level 6).
    Also, Incan damage the opponent new kid and costs one energy less.
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  6. #16
    Originally Posted by Filduro93 Go to original post
    Yes, but no.
    Incan Craig at level 4 does the same warcry damage like Level 6 Satan (yes, level 6).
    Also, Incan damage the opponent new kid and costs one energy less.
    Those levels are a bit out of my league... RNG wasn’t my friend over the last 2 years, so only starting to get lvl3 legendaries now.

    Point is... nerfing incan Craig (don’t even play with it, still at lvl2, so tickling opponents) makes adventure quite useless again. With the buff of Sharon... only 3 cards are not completely outpowered by other teams (SOMM, Incan and Sharon)...

    Do agree tho, that there is no balance.
    Why does SOMM not hit NK at all?
    Outlaw Tweek/Hookhand Clyde does a percentage of normal damage...
    Incan Craig does full damage on NK...
    Grand Wizard Cartman does full damage on the NK, next to a long freeze... (and it shouldnt do any damage, cause of the description of the card and info of Ubi/RL)

    If you ask me, the randomness in that part adds more to the imbalance issues than Incan Craig.

    Alot would already be solved if all NK hits would be a percentage of the normal damage... so make the NK hit of incan craig/GWC a percentage of the normal damage. Then Incan Craig is quite fine already. But do add it to SOMM too... that is what I mean with all (except Marcus... that is specifically designed as a powerup to directly hit the NK)
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  7. #17
    SOMM is great yet. He definitely doesn't need another buff.
    Adventure is the most unbalanced theme of the game: there are Incan, SOMM, Pocahontas, Sharon and Clyde (+ Fireball and Lightinbolt) that are totally OP and then there are the other cards that are useless or too weak.
    The entire deck needs a change, because OP cards must be nerfed and the other cards must be buffed.
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  8. #18
    Nerfing Incan would definitely not make Adventure useless. Pocahontas as mentioned above is extremely strong and Sharon + SOMM and all the damage spells are really strong individually too. But those cards can all be managed. The amount of people playing the best parts of Fantasy, Mystical or Sci-fi along with Incan and LB/fireball shows how broken he is.
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  9. #19
    Originally Posted by Filduro93 Go to original post
    SOMM is great yet. He definitely doesn't need another buff.
    Adventure is the most unbalanced theme of the game: there are Incan, SOMM, Pocahontas, Sharon and Clyde (+ Fireball and Lightinbolt) that are totally OP and then there are the other cards that are useless or too weak.
    The entire deck needs a change, because OP cards must be nerfed and the other cards must be buffed.
    You missed my point clearly...
    If you make 10% nk damage of the normal hit... incan Craig would hit the nk for half of it... yes somm does some... but then again the lamers using gwc/Marcus to just laugh and bring down 1 cell are done. Should go to 10% at nk too.

    That way you balance...

    I have still sexy nun over Pocahontas on all ocassions... the calling of a Pocahontas minion takes forever. Fireball is ok. Lightning bolt is really a joke... can get a ranged killed... how cool... vs the likes of UC/Transformigy/**** magic...

    So keeping in mind, that adventure should be the dps class, it should do alot of dmg... it had 20% less health on units than mystic fe...

    But ye, agree the whole theme needs to be locked at... the assassins are still weaker in dps than the heal class has available 🙈
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  10. #20
    Maybe yes, but the situation is different depending on the card. Every Stan doesn't "damage" the new kis opponent with the charge power, every cartman yes.
    The problem isn't only the NK damage, is that Incan destroy everything: he blasts new kid, he kills every unit on the field with his wacry and he continues to do damage beacuse he has also a ton of health. Every card has a counter, but Incan no. Incan has no counter, why? He just appear and wins.
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