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  1. #21
    Originally Posted by Goat_of_Vermund Go to original post
    And please, consider removing the stampede charge. Far weaker characters lack these kind of moves, and it is quite unhealthy for the game that you fight two guys, and you die because a third attacked you from your blindspot. No risk, and probably a free kill in 4v4. If you don't remove it, at least make him go out of stamina on miss.
    The nerfs made the move much more manageable, the one nerf it needs is if the raider puts himself OOS then he falls over as well & the enemy doesnt get the stamina regen delay

    EDIT: Forgot, his dash forward GB needs to go, his chain finish zone tracks backstep and he has dash ST so this is just free damage
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  2. #22
    The_B0G_'s Avatar Senior Member
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    Originally Posted by Goat_of_Vermund Go to original post
    And please, consider removing the stampede charge. Far weaker characters lack these kind of moves, and it is quite unhealthy for the game that you fight two guys, and you die because a third attacked you from your blindspot. No risk, and probably a free kill in 4v4. If you don't remove it, at least make him go out of stamina on miss.
    As much as I hate Raider, you can't take his stampede charge out completel, I say give it the recent Warlord treatment, nerf the crap out of the carry distance, he shouldn't be able to run 40 feet with you.
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  3. #23
    soft feint to gb's are not much faster than regular feinted gb's,an example of this is warden's pre sb gb feint to what is it now.It's the exact same speed.
    If you die to unblockable gb feints then im sorry but there is no way you're going to improve suddenly
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  4. #24
    He already lost dodge into GB what else needs ripped from him jesus christ. Literally the only think you need to watch for is his stunning tap. And if you pay attention 9 time outta 10 you can get a parry
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  5. #25
    Originally Posted by Xeith98zz Go to original post
    He already lost dodge into GB what else needs ripped from him jesus christ. Literally the only think you need to watch for is his stunning tap. And if you pay attention 9 time outta 10 you can get a parry
    What else does he have to lose? Everything that makes him braindeadly broken.
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  6. #26
    Originally Posted by Goat_of_Vermund Go to original post
    What else does he have to lose? Everything that makes him braindeadly broken.
    So you want to gut raider and make him a boring character with zero viable mixups other than hard feints because you cannot deal with him.Got it.
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  7. #27
    Originally Posted by littlefluffyegg Go to original post
    So you want to gut raider and make him a boring character with zero viable mixups other than hard feints because you cannot deal with him.Got it.
    No, I don't. I want him to not be braindeadly broken, which I clearly stated. Btw, he is quite boring already, you really have to give zero damn about the match to lose with raider.
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  8. #28
    Tyrjo's Avatar Senior Member
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    My biggest problem with Raider is that his damage is off the chart. Stunning tap is slightly to fast and stuns you for too long. I also feel his animations are really wonky. If all heroes had a heavy into soft feint GB it would also level the playing field. Raider can basically gamble a light parry for immense reward, but the only thing you can parry from him safely is the ST, everything else he puts out is too risky to attempt to parry.
     1 people found this helpful
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  9. #29
    One said it is parried 9 out of 10. Which means that is the only move he is using, I have no idea how it happens otherwise. That move is so broken the raider stuns the Black Prior even if he is bulwarked.
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  10. #30
    Originally Posted by AmonDarkGod Go to original post
    Either a god like player with cat reflexes, a liar or a super lucky player with 6 latency lol
    You do realize that this game is supposed to be balanced around people with good reflexes and a good internet connection rather than someone playing on a television set from 2004 and his grandma's wifi?We don't want to go back to 2017 when every light attack was 600 ms.
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