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  1. #1

    Despawning Weapons

    Hi,

    Is it possible to despawn dropped AI weapons? I'm doing a map where I don't want it unbalanced by the player being able to arm themselves with dropped weapons, I only want them to have what's given to them in the beginning.

    Thanks.
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  2. #2
    I don't believe this is possible.
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  3. #3
    Kinda thought that was the case.
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  4. #4
    Steve64b's Avatar Senior Member
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    On PC, maybe I can make some modded AI not drop their weapon on death. However, custom AI comes with the downside of not being spawnable or usable in waves.
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  5. #5
    jcoffeycup73's Avatar Member
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    Yeah, seems like picking up dropped ammo and weapons is core game play/engine. If you were able it'd probably just people off
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  6. #6
    Yeah, I wanted to make the player use a bow and only a bow. The obvious answer is to only have AI with clubs or knives, but then it's like shooting fish in a barrel and so little challenge. Shame really as I can imagine lots of folks immediately forgetting about the bow once they get their hands on a rifle or machine gun.
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  7. #7
    jcoffeycup73's Avatar Member
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    The obvious answer is to only have AI with clubs or knives
    Well, yes and Cult and Chosen Hunters, so the most advanced weapons are bows, if you want to go medieval like.

    Personally, I really like using the bow too. Rather go in stealthy and pick off the enemy than kicking in the door in a hail of bullets.
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