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  1. #1

    Raider

    When is he getting a nerf. His damage output is way to high and his stunning tap animation is very weird to the point that you can’t parry it
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  2. #2
    UbiInsulin's Avatar Community Manager
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    I'm sure we're still keeping an eye on him. Changes have already been made to Stunning Tap's actual and stamina damage in response to community feedback, so we'll see where things go from here.
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  3. #3
    Originally Posted by UbiInsulin Go to original post
    I'm sure we're still keeping an eye on him. Changes have already been made to Stunning Tap's actual and stamina damage in response to community feedback, so we'll see where things go from here.
    Now ST can be delay and thats a problem. This was already a weird 500ms moove with 400ms indicator.. now it can be 333ms .
    I Cant deal with it anymore and i believe i am a good player considering i am in the top 3% ? There is a problem.

    And yes his dmg are overtuned anyway. He receive an unnecessary dmg buff on heavies while his 50dmg zone hasnt been nerfed yet. Thats a problem too.

    Tbh atm why even bother playing any other heroe than Raider in 4v4 ? None.
    The only reason everyone inst playing him is because some are playing looking at a challenge while some play for ez wins and i dont know who can be proud to play Raider now..

    For the little story i've done arround 20 doms today. Please find below the heroes used by my opponents :
    Knights : 1 Warden, 1 Conq, 2 PK, 1 Cent, 1 Glad... and a TONS of BP/LB. Special mention for LB, they are ****ing everywhere.

    Vikings : 1 WL, 2 Zerk, 1 Valk, 1 Shaman, 2 HL and a TONS of Raiders.

    Samurais : 2 Kensei, 1 Shugo, 4 Roch, 1 Nobu, 1 Shinobi, 2 Musha and a TONS of Hitokiri.

    Wulins : 0 Tiandi, 1 Nuxia, 0 Shaolin, 3 JJ.

    At the end, now each time i play this game i know i am going to fight against teams like Raider, LB, Hito and BP.

    These 4 are more than half of overall pick at the moment while we have 24 heroes. Thats really sad.

    Sorry if i went a bit out of the topic.
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  4. #4
    Originally Posted by Siegfried-Z Go to original post
    Now ST can be delay and thats a problem. This was already a weird 500ms moove with 400ms indicator.. now it can be 333ms .
    I Cant deal with it anymore and i believe i am a good player considering i am in the top 3% ? There is a problem.

    And yes his dmg are overtuned anyway. He receive an unnecessary dmg buff on heavies while his 50dmg zone hasnt been nerfed yet. Thats a problem too.

    Tbh atm why even bother playing any other heroe than Raider in 4v4 ? None.
    The only reason everyone inst playing him is because some are playing looking at a challenge while some play for ez wins and i dont know who can be proud to play Raider now..
    I agree here. It is really irresponsible Ubi-Insulin-san that this has been left out there unaddressed and unfixed for so long now. It is painful to see that the dev team will just wait until the new season comes in before actually hotfixing this fun wrecking mess.
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  5. #5
    the most disgraceful thing is raider emote spamming when he kills you :'(
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  6. #6
    Originally Posted by UbiInsulin Go to original post
    I'm sure we're still keeping an eye on him. Changes have already been made to Stunning Tap's actual and stamina damage in response to community feedback, so we'll see where things go from here.
    I still think giving stunning tap an audio cue would make it alot easier to deal with, while the Ubi team's weighing in on Raider. Maybe reduce damage to 10 or 12 for a soft-feinted stunning tap from a heavy and keep the 15 damage from the "raw opener" stunning tap.

    Originally Posted by allenhollow Go to original post
    the most disgraceful thing is raider emote spamming when he kills you :'(
    Really? I've always thought that's hilarious since Season 1 haha
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  7. #7
    Who would win?

    1. Current broken raider
    2. Release centurion (punches with wallsplat, kick with blind+guaranteed heavy, pin on light parry)
    3. Prenerf pk (20 zone, 49 damage heavies, no dagger cancel)
    4. Prenerf Warlord (cgb on his fullblock, running bash unnerfed)
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  8. #8
    Originally Posted by Goat_of_Vermund Go to original post
    Who would win?

    1. Current broken raider
    2. Release centurion (punches with wallsplat, kick with blind+guaranteed heavy, pin on light parry)
    3. Prenerf pk (20 zone, 49 damage heavies, no dagger cancel)
    4. Prenerf Warlord (cgb on his fullblock, running bash unnerfed)
    My money's on Cent, now if you said original rework Raider...
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  9. #9
    Originally Posted by UbiInsulin Go to original post
    I'm sure we're still keeping an eye on him. Changes have already been made to Stunning Tap's actual and stamina damage in response to community feedback, so we'll see where things go from here.
    nerf this piece of ****
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  10. #10
    Ubi
    propose to the devs start play in own game on ps4 every day minimum 1h. Because it is not possible that you do not see what the players are!
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