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  1. #501
    Developers, if one of our partners is dying......let us bury him.
    There may be a cemetry of our partners near the base.

    His or her funeral photo may appear on the wall.



    By the way, State of Decay 2 was rather good.

    Raw model for future big Far Cry.


    The Base that we upgrade.
    Getting everything necessary for the base: materials, fuel...
    And getting everything necessary for our squad: food, amo, meds.....


    That Base is our stronghold.
    From it we 're making our sorties into enemy territory.

    Step by step the zone we're liberating is growing.


    I liked one thing - when your community dies the game ends.
    How important to have opportunity to die in the game!

    You can die....
    All your efforts can go to waste.

    It creates great tension and makes the game catchy.
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  2. #502
    I would like to see the A-99 from Far cry 4 and the slingshot from Far cry 5 in Far cry 6.. then ill be happy gamer =)
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  3. #503
    Originally Posted by GameGuru2018 Go to original post
    You can die....
    All your efforts can go to waste.
    Just sayin', if this makes it into the game, I will request a refund and stop playing Far Cry games. I don't have time in my life to start a game completely over, nor do I think it would be fun playing super conservatively so as not to die.
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  4. #504
    Please add in the ability to ditch weapons, even if it's just when you're at the magic weapons ATMs (which is probably best to avoid accidentally dumping a weapon in the middle of a firefight). This adds some replay value after finishing the game, in FC3 you can keep replacing other weapons with the same weapon so you end up with only one left. It's kinda fun to reset all the outposts, start out with only a repair tool and make your way out into the hostile map where you have to kill to get weapons. Sadly this was not possible in FC games after FC3, the best you could do was load up on wimpy revolvers to simulate an unarmed state.

    Actually in general I would request that the developers spend time playing FC3 and if the new one seems like something is missing after that, then they have more work to do. I recently went back to FC3 after more hours than I care to admit screwing around with 4-5-ND and I was \surprised, 3 seemed better than the later games. I also mentioned this in an earlier post, but a port of FC3 to the new engine and game mechanics and high res textures would be an amazing DLC.
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  5. #505
    Dismemberment like in Fallout 4.

    Far Cry has all these powerful weapons but like other violent games from Ubi (AC Origins/Odyssey, GR Wildlands/Breakpoint, FC2/3/4/5/New Dawn) there is no enemy NPC body damage.

    So you get a weapon like a disc launcher but nothing gets chopped off (remember the saw blade launcher in New Dawn?)

    Why are games like Fallout 4, Wolfenstein able to have these but not Far Cry? Its good to see Ubi finally bought in some level of dismemberment with AC Valhalla.
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  6. #506
    Originally Posted by phxrider Go to original post
    Just sayin', if this makes it into the game, I will request a refund and stop playing Far Cry games. I don't have time in my life to start a game completely over, nor do I think it would be fun playing super conservatively so as not to die.



    Such intense shooter as Far Cry, as we know it today, can't be a one-life game.

    "As we know it today."

    But everything changes.....


    It was written more about State of Decay 2.
    And it was well thought out there....not just one life but every member of the community is your potential life.
    If you have 3 members - you're dying 3 times, playing for 3 different characters, if you have 5 - you can die 5 times.....and so on.

    You're dying not only one time.
    It depends on you how many times you can die.

    You can change them in the community, and die even hundred times if you want.
    But when all members of the community dies - the game ends.

    If you was sluggish or slow-witted and failed to add new ones in time....if you're the last member of the community who dies and there is no one else to switch to ....The End.

    The game itself has a huge potential.
    And reveals itself only on hard diffculty level. Better lethal.


    When you know that you can really die in the game and there will be no "game over" - it adds some kind of Aliveness to the game.
    It makes the game more alive.
    More immersive.

    Such game can't be compared to the game when you die like flies, million times and you can always start over.
    It gives special feelings.


    Survival State of Decay solved that problem in its own way.
    But Far Cry is intense shooter......

    I hope one day Far Cry will solve that problem as well....in its own way.


    It will be sad if the game turns into a simple shooting gallery.
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  7. #507
    *start again*, sorry.


    Sometimes it happens so - the game starts well and then blows away.

    Always sad to witness that.


    For instance, RE Village.
    30% of the game, in the beginning, was good.......village itself, Dimitrescu.....and then the game blew away.
    The feeling that developers just got exhausted.

    Instead of developing Dimitrescu further making her final boss that trash has began.


    I hope something like this won't happen with Far Сry 6 and the game will only go on incrementally, intensifying.
    Story, action, tension....
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  8. #508
    Ubisoft plz bring back the A99, auto crossbow from far cry 4 and the Slingshot from far cry 5 to far cry 6 and ill continue to be a happy fan of this franchise.
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  9. #509
    SofaJockey's Avatar Senior Member
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    Sep 2014
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    As Far Cry 6 is clearly locked (and likely has been for many months)

    Perhaps we should discuss which wishes have made it into the game.
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  10. #510
    I think they can easily add more weapons if they like. As they do in other titles like Assassins and Ghost Recon.
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