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  1. #401
    Throwing Knives in FC5- they often don't land where you aim them. For a console player, an auto-aim function would probably be nice- but when aiming for the head just some meter away(after hundreds of hours living a life in a street war) and you instead hit the shoulder or thigh it produces a cringe- and often death, over a silly auto-aim glitch.

    Would be nice if FC6 features thrown weapons that allways land where you aim them.
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  2. #402
    Another one; I just realized there's this "whoosh" sound i FC5 whenever something as trivial as a trader or Resistance Point yielding event spawns in nearby(often too frkn nearby). That sound becomes EXTREMELY frequent.


    BY DEFAULT, this bloody sound is best made inactive in FC6- as much as I appreciate devs seeking to meet players with handicaps half way.
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  3. #403
    My only wish is they actually complete and thoroughly test the game and release it when it is done and working perfectly and doesn't need a 90gb patch on day ten from release to fix all the crap they didn't bother to finish.

    I am not spending one cent on another Ubi game until I know it is stable and playable. Foolishly I did it with Wildlands as soon as it came out (playable but still so many glitches) and Breakpoint a year after it's release (missed the release fiasco but a year and more in and it is still burning hot garbage) and I'm not falling for that a third time. Fool me once and all that.
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  4. #404
    KrayZee_'s Avatar Senior Member
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    Originally Posted by Borkaman87 Go to original post
    Throwing Knives in FC5- they often don't land where you aim them. For a console player, an auto-aim function would probably be nice- but when aiming for the head just some meter away(after hundreds of hours living a life in a street war) and you instead hit the shoulder or thigh it produces a cringe- and often death, over a silly auto-aim glitch.

    Would be nice if FC6 features thrown weapons that allways land where you aim them.
    Personally I'd like to see the knife throw takedown return in Far Cry 6. If the machete and/or kukri returns to Far Cry 6, I'd love to throw them around like the melee weapons in Far Cry 5, Primal and New Dawn. I played on Xbox and I actually didn't mind how difficult it is to throw knives with a controller, it feels satisfying if you can pull it off.
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  5. #405
    Fix GPU selection in the video options... This wil be more important as people are dual-using their PC for gaming and crypto mining. I cannot be the only person these days running a second GPU dedicated to mining to make a few extra bucks.
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  6. #406
    Originally Posted by phxrider Go to original post
    Fix GPU selection in the video options... This wil be more important as people are dual-using their PC for gaming and crypto mining. I cannot be the only person these days running a second GPU dedicated to mining to make a few extra bucks.




    Developers, crypto mining is considered today as the greatest evil by the gaming community. Especially by PC gaming community.
    People just can't buy videocards because of that.

    Any collaboration with this evil, any help to this evil will face direct hostility from the gaming community.
    Which can lead to negative consequences for the game itself.
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  7. #407

    Ps vr?

    "Maybe we should ask for a VR Game Development software that's as easy to use as a FarCry map editor instead." is what made me appeal to you about this.

    I would like to suggest a VR map editor.

    Being able to build and play PS VR maps made with a Far Cry PS VR game or game mode would be very cool. I'm obviously a PS VR player, I've been playing FC since the original xbox? I can't remember, but you know we love the map editor. PS VR would be so much better with the addition of just the Far Cry map editor and how the maps are playable the way they are.

    That's if it's even possible to do. I'm pretty sure everyone will benefit, and you'll have endless content, and we get a lot more quality VR.

    Thank you for your time.
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  8. #408
    KrayZee_'s Avatar Senior Member
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    Originally Posted by Ouiwopafeet Go to original post
    "Maybe we should ask for a VR Game Development software that's as easy to use as a FarCry map editor instead." is what made me appeal to you about this.

    I would like to suggest a VR map editor.

    Being able to build and play PS VR maps made with a Far Cry PS VR game or game mode would be very cool. I'm obviously a PS VR player, I've been playing FC since the original xbox? I can't remember, but you know we love the map editor. PS VR would be so much better with the addition of just the Far Cry map editor and how the maps are playable the way they are.

    That's if it's even possible to do. I'm pretty sure everyone will benefit, and you'll have endless content, and we get a lot more quality VR.

    Thank you for your time.
    I like that idea and it reminds me of the HoloLens. There are two Far Cry games on the original Xbox: Far Cry Instincts and Far Cry Instincts Evolution. I can definitely see VR happen on PC as well. While VR has only been confirmed for Far Cry 3, there's a lot of potential for VR.
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  9. #409
    Cool, I'll have to see what's up with Far Cry 3
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  10. #410
    Why only zero latency, why not PS VR, Oculus and the rest?
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