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  1. #311
    KrayZee_'s Avatar Senior Member
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    Originally Posted by Ludogator Go to original post
    FC2 map made the strongest impression on me, when I played the game for the first time.

    My wishes for FC6:

    1. Detachable stationary machine guns - it is possible in Just Cause games, occupies both hands and disallows running and any activity which involves hands (no pressing buttons or meelee combat until the gun is dropped)

    2. More ammo types for the smallest grenade launcher (Incendiary grenades, EMP grenades - could disable vehicles without harming enemies, cluster grenades) This is one of my favourite weapons in the series and in a combo with The Buzzer in FC4 I simply loved it.

    3. More remote explosives at once (I mean MORE, let's say 10-15). The game has really attractive explosions, I'd love to see more of them. The same with mines.

    4. I've mentioned it somewhere on the forum, but vehicles could ride faster. Driving in current FC games works only as a way to travel for me. I really like to drive and I spend a lot of my game time on driving, and trying to reach remote locations. FC games have nice maps for some off-road tourism or even rallying. It could involve TPP camera as well.
    1. I added that in the wishlist already. You can do this in Far Cry Instincts, Far Cry Instincts Evolution and Far Cry Instincts Predator during story mode.

    3. That's entirely up to Ubisoft. There's a lot of imbalance going on with remote explosives in Far Cry 5's multiplayer, so that increased quantities should only be in single player.

    4. Third person driving only happened in Far Cry 1 on PC when the game is designed by Crytek and it never returned ever since. This is entirely up to the game developers' vision of the game. Crytek did bring this to Far Cry's spiritual successor: Crysis.

    Originally Posted by Ludogator Go to original post
    I've got back to FC4 recently and after some running here and there with and without open world mod, I'd like do add some of my thoughts:

    I definitely preffered playing with all weapons available from the start. I know it would kill the gameplay a lot if some of the most powerful ones like MG42 (one hell of a gun!) were easily available from the start, but limit of availability shouldn't be related to campaign progress or number of liberated towers (I miss them as well).I believe it would work better with a combination of their high price (FC5 did it pretty well) with availability limited to specific shops. Additional option for HC players in gameplay options could work as well - players buy single gun, if it's lost while playing, or player dies, gun needs to be bought or found again.

    I've also wanted to be able to modify weapon on the fly as Crysis did it - detachment of a silencer, or changing scope type doesn't really require going to a workshop or a gun store to be done.

    Also some tweaks to weapon size and it's meaning could be added - As far as it's there (weapons are getting raised while being close to walls), I still can use LMGs in tight spaces without noticable difficulty. I almost don't use SMGs because of that, because they don't offer anything attractive but their size..
    Access to all weapons at the beginning of the game is something New Game+ brought in for Far Cry 5. If Far Cry 6 has New Game+, then there you go. I don't think losing your weapons and buying them again is something Ubisoft will do. The closest we got is in Far Cry 2, but you don't buy replacements. If your weapon has degraded or is destroyed, you just go to the nearest armory and pickup your new weapons instead so long as you already purchased them.

    As for modifying weapons during gameplay, I'd like to see that happen. Unfortunately, I just don't see it happening. I don't think they would alter weapon sizes if they are based on real world weapons.
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  2. #312
    By the way......
    I remembered recently.

    In Far Cry 3 we were dancing!









    It was rather funny.
    I don't remember us dancing in FC4 and FC5.

    Far Cry 6 setting itself is very musical and danceable.

    Why not to make us dancing again???

    We can push key buttons, to the music like in FC3.
    Would be good if we could see then ourselves dancing in the 3d person.

    First, pushing 1st person .... and then, enjoing results 3d person.


    It should be cuban dances, with typical latin-afro movements! (not like it was in FC3)

    Something like that....








    Cuba is famous for its cha-cha-cha!


    Two men also can dance.
    Just for fun!
    Friends or soldiers, for example.


    Like this......







    Revolution - is songs and dancing as well!
    It shouldn't be forgotten.
     1 people found this helpful
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  3. #313
    It can be a mission, for instance, where enemies, or one of the villains.....sadisitically will force us to dance.
    Teach us in its own way.

    Shooting at our feet or striking with machete.
    We'll have to move our feet....to the music.

    One mistake and - bullet in the feet or no toe in the foot.

    Music will play and he will dictate - "Cha -Cha -Cha! Motherf----er!!! Two - three - Cha-Cha-Cha!"
    Shot or strike at every - Cha-cha-cha.

    "Dance, motherf--er!!! Cha-cha-cha!"

    The mission may be called - "Lessons of Cha-Cha-Cha" or "Warning! Cha-cha- cha!"



    (Something like it was in "Back to the Future" movie.
    Only more drammatically!
    And more musical. (not like in that movie)









    I think Far cry should be more and more musical.
    There should be music, dance, fun....
    The game should take its firm place in the game industry. Irreplaceable place!
    It shouldn't be lost among other games.
    Among "COD"s and "Battlefield"s.

    Far Cry should have its unforgettable fleur.

    Far Away Adventure.....(not only sandbox)

    And music plays very important part here.
     1 people found this helpful
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  4. #314
    Can't say it enough...... ubi, do fix the spawn/despawn system for vehicles, npcs, bodies, animals etc. NEVER should you be able to see a spawn occur- much less a hostile driven truck spawn inbetween your sniper scope and a hostage situation. Never should anything you leave be removed unless you make a 500m distance from it.
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  5. #315
    If we'll have the ability to vandalize in the City.....

    There should be different options for breaking windows.









    Why not to add some funny ability?! Hard to achieve. (for not to abuse it)
    Like breaking heavy storefronts with our head.

    Something like - Iron Head perk.

    We run up, head forward ....and into the shop window!
    It would be better if we shouted something funny while running.

    "We're all will die one day anyway!" or "A man can die but once!"




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  6. #316
    Night vision goggles and themal toggle, scuba outfit with oxygen tanks, sticky cameras as in Splinter Cell, more gadgets for stealth. If the horses are anything like RDR2 then a full range of customisations, attributes and some very rare breeds that can only come after completing the game or just very rare and hard to find in the game, golden guns as in FC2, safehouses with crates for storage, collectable keys that unlock secret areas in the map, easter eggs relating to every Far Cry game as well as hints at FC7.
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  7. #317





    Judging by the pics, the city is not so small.

    What about Traffic?!?

    In Cyberpunk 2077 it is awful.
    Looks and feels like poor version of GTA5.

    There should be traffic rules in Esperanza.
    Vehicles should follow, more or less realistic, traffic regulation.
    If one vehicle stuck on the road or moving too slow others should overtake it. If it's possible.

    Being hit by a car at a high speed should be lethal.
    Being hit by a car at medium speed = serious injuries, loss of health.
    Being hit by a car at low speed = losing balance, tumbling on the ground.

    There should be traffic rules violators!

    Cars and people who will break the rules of the road.
    Sometimes.

    Some "crazy riders". Vehicle on high speed that can hit you and kill.
    You have to be careful when crossing the road on food.

    It would be better if police pursuit such persons. At least sometimes.

    We understand that Espenaza is not Los Santos or Night City but it is not a small city.
    I think good Traffic will be a plus for the game.

    Moreover.

    Being in the car and hitting another car.....an agressive person may get out from the car wishing to fight.
    Swearing, saying "F" words, humiliating us and provoking our aggression.
    He may have a baseball bat or,even, a gun.

    But all this should be authentic to the setting of the game.
    Latin American. (It shouldn't look like U.S or Europe.)
    It should be "setting"ly immersive.
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  8. #318
    KmarkoPL's Avatar Banned
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    Originally Posted by GameGuru2018 Go to original post





    Judging by the pics, the city is not so small.

    What about Traffic?!?

    In Cyberpunk 2077 it is awful.
    Looks and feels like poor version of GTA5.

    There should be traffic rules in Esperanza.
    Vehicles should follow, more or less realistic, traffic regulation.
    If one vehicle stuck on the road or moving too slow others should overtake it. If it's possible.

    Being hit by a car at a high speed should be lethal.
    Being hit by a car at medium speed = serious injuries, loss of health.
    Being hit by a car at low speed = losing balance, tumbling on the ground.

    There should be traffic rules violators!

    Cars and people who will break the rules of the road.
    Sometimes.

    Some "crazy riders". Vehicle on high speed that can hit you and kill.
    You have to be careful when crossing the road on food.

    It would be better if police pursuit such persons. At least sometimes.

    We understand that Espenaza is not Los Santos or Night City but it is not a small city.
    I think good Traffic will be a plus for the game.

    Moreover.

    Being in the car and hitting another car.....an agressive person may get out from the car wishing to fight.
    Swearing, saying "F" words, humiliating us and provoking our aggression.
    He may have a baseball bat or,even, a gun.

    But all this should be authentic to the setting of the game.
    Latin American. (It shouldn't look like U.S or Europe.)
    It should be "setting"ly immersive.
    Really !
    People expecting things, and later raging cause the things what they hopped for are not in game.

    Lesson of life.

    Don't overestimate your expectations.

    Better yet, don't expect much, you will not be disappointed

    Seen that in CP2077 forum, and what people got ? Pile of bugged garbage.
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  9. #319
    HorTyS's Avatar Senior Member
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    Originally Posted by KmarkoPL Go to original post
    Really !
    People expecting things, and later raging cause the things what they hopped for are not in game.

    Lesson of life.

    Don't overestimate your expectations.

    Better yet, don't expect much, you will not be disappointed

    Seen that in CP2077 forum, and what people got ? Pile of bugged garbage.
    We even saw plenty of outrageous expectations from people with FC5. Expecting things that were never even suggested by promotion and then complaining when it wasn't there. I generally try to adhere to the low expectation ideal. I'd say it has been pretty beneficial and helped me enjoy a lot more games than people who go into them with unreasonable expectations and feel let down because it doesn't live up to the vision they'd conjured in their own minds of what they hoped the game would be.

    For me cyberpunk, while it certainly has issues, isn't all that bad and I've been enjoying it, but I'm not on a base console where it's performance is worst...
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  10. #320
    Originally Posted by KmarkoPL Go to original post
    Really !
    People expecting things, and later raging cause the things what they hopped for are not in game.

    Lesson of life.

    Don't overestimate your expectations.

    Better yet, don't expect much, you will not be disappointed

    Seen that in CP2077 forum, and what people got ? Pile of bugged garbage.



    Imagine what a noise would have been made if Ubisoft had released such a buggy game!
    How much dirt would have been poured out.

    For me, problems with Cyberpunk 2077 are deeper than only bugs.
    (As ususal every big open world game is full of bugs.)


    This is a problem....










    It's not even RPG in its full sense of the word!


    Where is your nonlinearity, CD Project???
    Where is your New Word in game industry???

    If you do something - don't lie to people!
    Problem is not in high expectation - problem is your lying.
    Lying in order to make more money on the hype.

    Today there is such a situation in game industry .....it is decided what game we should like.
    There is an army of journalists and army of bloggers who will rub it in for you. "12 point from 10!"

    "You don't like the game? Oh, something must be wrong with you. Very possible your IQ doesn't let you to understand its geniality!"

    But...... sorry, your king is naked.


    I can't disagree with this person....






    Good that Far Cry 6 has decent marketing.
    Without promissing people too much.
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