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  1. #1
    SpaceJim12's Avatar Senior Member
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    Skill Checks are cancer of Summits

    Ivory Tower, you are idiots. Sorry.

    Why you still keep on adding skill check into the summits? For what ****ing reason? This week escapes are exploiters field.
    Escape in the riverbed? No way, we will use highway to run 100+ km. Rally Raid escape in the wood? No way, use F1 car to exploit ti from the start and to the 60km end. Pathetic ****s and useless exploiters is the only person you made summits for....
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  2. #2
    Chill man remember its a game just because the starts on grass dont mean you cant use roads you make your own path once you trigger the start.
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  3. #3
    SpaceJim12's Avatar Senior Member
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    Originally Posted by FOG.Smokebeer Go to original post
    Chill man remember its a game just because the starts on grass dont mean you cant use roads you make your own path once you trigger the start.
    =_=

    Nice position!
    When someone use aimbot in FPS next time, I will think "well, just because the point is to aim yourself, you could use your own path. So Aimbot is my path"
    Why cannot I use air vehicles then? Maybe it's my path for every escape
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  4. #4
    Aren't you a funny guy
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  5. #5
    Anykeyer's Avatar Senior Member
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    This is really funny. Ground escapes have only one restriction - you have to use a ground vehicle. Using planes for escapes is cheating and hopefully this exploit was actually fixed. But using alpha GP for offroad escape is perfectly fine. Its up to players to decide what ground vehicles to use.
    Rally Raid escape in the wood
    Ah yes, there is no such thing as Rally Raid escape. Skills belong to racing families, not specific disciplines. So there are street racing and offroad escapes. And even then you can use vehicles from other families so long as they are of the same type (ground, water or air). There is no rule that forbids Air Race planes to be used in aerobatic or low altitude skills, or Hypercars in Pro Racing ground slaloms. And lets not forget that street racing family itself has no point-based skills at all, yet their vehicles get score breaker set parts all the time. Same with pro planes, they get those parts even through there are no air skills in pro family itself.
    Devs clearly intended skills to be not restricted by family.
    Rally Raid escape in the wood
    Like I said there is no such thing. You simply decided for yourself that RR is the best vehicle discipline for this skill. Yet you deny others the same freedom to decide for themself.
    Escape in the riverbed? No way, we will use highway to run 100+ km
    Its stormdrain, not an actual river. And its walls form a nice and very inviting jump ramp onto the said highway. Its a crime not to use it.
    By your logic no one is allowed to use woods in High Sierra escape. It starts on dirt road and this road must be followed no matter what.
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  6. #6
    SpaceJim12's Avatar Senior Member
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    Originally Posted by Anykeyer Go to original post
    This is really funny. Ground escapes have only one restriction - you have to use a ground vehicle. Using planes for escapes is cheating and hopefully this exploit was actually fixed. But using alpha GP for offroad escape is perfectly fine. Its up to players to decide what ground vehicles to use.

    Ah yes, there is no such thing as Rally Raid escape. Skills belong to racing families, not specific disciplines. So there are street racing and offroad escapes. And even then you can use vehicles from other families so long as they are of the same type (ground, water or air). There is no rule that forbids Air Race planes to be used in aerobatic or low altitude skills, or Hypercars in Pro Racing ground slaloms. And lets not forget that street racing family itself has no point-based skills at all, yet their vehicles get score breaker set parts all the time. Same with pro planes, they get those parts even through there are no air skills in pro family itself.
    Devs clearly intended skills to be not restricted by family.

    Like I said there is no such thing. You simply decided for yourself that RR is the best vehicle discipline for this skill. Yet you deny others the same freedom to decide for themself.

    Its stormdrain, not an actual river. And its walls form a nice and very inviting jump ramp onto the said highway. Its a crime not to use it.
    By your logic no one is allowed to use woods in High Sierra escape. It starts on dirt road and this road must be followed no matter what.
    The point is, if I use off road car (faster when off road) and use direction which GAME offer me to start this escape, I will end up with 15-20k points in summit. And without YT video with exploit explanation, I will never do anything near competitive there.
    Btw, using AirRace vehicle to aerobatics skills give a huge boost in summit points, too.
    Correct me, if I'm wrong, but when you find the holes in gameplay to get advatage is exploiting, no?
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  7. #7
    SKILLS don't force vehicles on you, besides the fact that you shouldn't be able to trigger them with a car when they are miles in the air, for example. They never have.
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  8. #8
    I see no problem with it in a game like this, open world with a lot of vehicle types, games like these are meant to be sandboxes for your imagination. Be creative with it, explore different types of vehicles in scenarios that they don't belong.
    Besides if the game forced you into a certain discipline it would be yet another mode that relies heavily on who got the fastest car with the best parts, gimmicks like what we have now add an extra layer to it because you need to figure out the strats of the skill and also execute them properly as opposed to "lol hold right trigger and get mad score"
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  9. #9
    joridiculous's Avatar Senior Member
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    Originally Posted by Anykeyer Go to original post
    This is really funny. Ground escapes have only one restriction - you have to use a ground vehicle. Using planes for escapes is cheating and hopefully this exploit was actually fixed. But using alpha GP for offroad escape is perfectly fine. Its up to players to decide what ground vehicles to use.

    Ah yes, there is no such thing as Rally Raid escape. Skills belong to racing families, not specific disciplines. So there are street racing and offroad escapes. And even then you can use vehicles from other families so long as they are of the same type (ground, water or air). There is no rule that forbids Air Race planes to be used in aerobatic or low altitude skills, or Hypercars in Pro Racing ground slaloms. And lets not forget that street racing family itself has no point-based skills at all, yet their vehicles get score breaker set parts all the time. Same with pro planes, they get those parts even through there are no air skills in pro family itself.
    Devs clearly intended skills to be not restricted by family.

    Like I said there is no such thing. You simply decided for yourself that RR is the best vehicle discipline for this skill. Yet you deny others the same freedom to decide for themself.

    Its stormdrain, not an actual river. And its walls form a nice and very inviting jump ramp onto the said highway. Its a crime not to use it.
    By your logic no one is allowed to use woods in High Sierra escape. It starts on dirt road and this road must be followed no matter what.
    That jump in Stormdrain is the easiest part of the whole escape run. Traffic and the infamous "hairpin" is the worst!!

    Originally Posted by SpaceJim12 Go to original post
    The point is, if I use off road car (faster when off road) and use direction which GAME offer me to start this escape, I will end up with 15-20k points in summit. And without YT video with exploit explanation, I will never do anything near competitive there.
    Btw, using AirRace vehicle to aerobatics skills give a huge boost in summit points, too.
    Correct me, if I'm wrong, but when you find the holes in gameplay to get advatage is exploiting, no?
    If you use the direction the game point you, you will make enough distance to get enough point to be competing for Platinum, using a RAID vehicle.

    No cheating in this run what so ever. Unless you call using the fastest car-type in the game for Escape is cheating.
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  10. #10
    Anykeyer's Avatar Senior Member
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    Originally Posted by SpaceJim12 Go to original post
    The point is, if I use off road car (faster when off road) and use direction which GAME offer me to start this escape, I will end up with 15-20k points in summit. And without YT video with exploit explanation, I will never do anything near competitive there.
    You can get much more than 20k with RR and default orientation here. Somewhere around 120-130k actually. I always take my time exploring options slowly first. You can also leave summit, open world map and check your surroundings. You dont have to watch youtube for any "exploits". In fact I didnt see my final run (default orientation, SR muddy bike on highway to SF) in any YT videos (which I checked later). In theory I can repeat YT runs and get 4-5k more points but I decided not to.
    Originally Posted by SpaceJim12 Go to original post
    off road car (faster when off road)
    This is where you're wrong. AWD street/hyper cars are pretty fast on dirt roads (and this is where this escape starts) too, even w/o muddy affix parts.
    Each ground vehicle has different terrain penalties. And even offroad vehicles have offroad penalty, its just much lower for them by default.
    Originally Posted by SpaceJim12 Go to original post
    Btw, using AirRace vehicle to aerobatics skills give a huge boost in summit points, too.
    Like I said its intended. AR planes get skilled and score breaker parts all the time but there are no air skills in pro racing family itself.
    Originally Posted by SpaceJim12 Go to original post
    Correct me, if I'm wrong, but when you find the holes in gameplay to get advatage is exploiting, no?
    Exploit is a highly benefitial bug. There are no bugs envolved here.
    Using the fastest vehicle type allowed is not a "gameplay hole" either.
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