Many executions are great conceptually but the actual execution (no pun intended) of a lot of them leaves much to be wanted for example executions like Warden's taking out the trash and Kensei's Yasuraka are more pleasing to watch someone else do than to do yourself from your heros perspective. You can see the blade going in and coming out of the body as well as the body technique used to do so. Much of the animation in executions goes unappreciated as you can't see certain motions take place from your fixed camera angle. This is why I suggest Ubisoft add alternate steel purchasable camera angles for each execution (or just add the option to unlock the execution camera all together) this would make each execution feel new and fully realize the potential of one of the best parts of the game.