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  1. #1

    Far Cry 6 wishlist

    Since i did a thread on where it should take place, let's talk about some things what the next game should have. Animal Hunting/Crafting, The forts from FC4, and give us assassination missions. What weapons would you guys like to see? I would like to see the VSS Vintorez.
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  2. #2
    crunc01's Avatar Member
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    the mechanics of 5 and were great aside from the damn points system penalizing you for playing the game right/ the ability to loot then give back outposts and retake as they did in ND was great.. as were the expeditions.. The main fort idea from 4 was kind'a what they did with the bunkers in 5, was much better execution in 4 ... I also miss the environment responding to explosions and such, like 2 and 3 kind of had. I think the hunting ect has become a FarCry staple, as has the stashes so I hope that stays, the ability to hire guns for hire and random soldiers of 5 was GREAT hop it comes back but up to 3 or 4 GFH not just 2 at a time.. so I can run in my team one animal (dog) and at least two people. as for the guns.. FC5 were great imoho.. the escalating system for them SUCKED in ND!
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  3. #3
    VSS Vintorez? Special Units' weapon. Was developed more than ten years, passing dozens of tests. Needed a kind of universal weapon - for missions where you need to quitely appear, carry out the operation, and quitely leave. All other weapons had many minuses. This is - light, compact, can be taken apart piece by piece and hidden anywhere....then reassemble. Pierces steel army helmet from 400 meters and light armor. It has the ability to use optical sights during the day and electro-optical at night, tactical lights, thermal imagers. And it is - Silent. It has special, original, integrated silencer. The weapon's unofficial second name - "Silent Death".

    There was a real case.....when one man with this weapon eliminated the entire enemy commando group, before the moment they could understand where the fire was coming from.

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  4. #4
    Originally Posted by GameGuru2018 Go to original post
    VSS Vintorez? Special Units' weapon. Was developed more than ten years, passing dozens of tests. Needed a kind of universal weapon - for missions where you need to quitely appear, carry out the operation, and quitely leave. All other weapons had many minuses. This is - light, compact, can be taken apart piece by piece and hidden anywhere....then reassemble. Pierces steel army helmet from 400 meters and light armor. It has the ability to use optical sights during the day and electro-optical at night, tactical lights, thermal imagers. And it is - Silent. It has special, original, integrated silencer. The weapon's unofficial second name - "Silent Death".

    There was a real case.....when one man with this weapon eliminated the entire enemy commando group, before the moment they could understand where the fire was coming from.


    FC3, FC4 and FC5 had the PP-19, so why not the next FC6 have the Vintorez?
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  5. #5
    As posted before, my main wants for FC6 are...

    - Bring back the forts from FC4, and also outpost master should be more like it was in 4.
    - In-game type chat should be included for players not using mic.
    - 3 player co-op.
    - Multiple save slots.
    - DLC should expand the main campaign, and not be a useless novelty.
    - Support & 'Live events' longer than 6 months.
    - Custom GFH.
    - Replayable missions.
    - co-op lobby/matchmaking for campaign, to make meeting/playing with random people easier than posting in forums.
    - NG+ from launch (not added later in a patch), with skipable intro/tutorials.
    - Retcon FC5 nuke ending. (I loved the dark ending to FC5, but I don't think it would be beneficial to the series to take it further in the main series).
     3 people found this helpful
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  6. #6
    Originally Posted by St.Million Go to original post
    As posted before, my main wants for FC6 are...

    - Bring back the forts from FC4, and also outpost master should be more like it was in 4.
    - In-game type chat should be included for players not using mic.
    - 3 player co-op.
    - Multiple save slots.
    - DLC should expand the main campaign, and not be a useless novelty.
    - Support & 'Live events' longer than 6 months.
    - Custom GFH.
    - Replayable missions.
    - co-op lobby/matchmaking for campaign, to make meeting/playing with random people easier than posting in forums.
    - NG+ from launch (not added later in a patch), with skipable intro/tutorials.
    - Retcon FC5 nuke ending. (I loved the dark ending to FC5, but I don't think it would be beneficial to the series to take it further in the main series).
    Multiple save slots should definitely be in the next game. Longinus, Hurk, Willis Huntley should make a return aswell.
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  7. #7
    For my wishlist

    - Replayable missions
    - Fortresses like in Far Cry 4, but more fortified
    - More unique animals
    - Rideable animals such as horses
    - DLC that expands main game that has good quality and quantity
    - Have Far Cry 5's ending and New Dawn deemed not canon
    - Increased variety of vehicles such as APCs, tanks, jet aircraft, bikes (two-wheeled)
    - More interactivity with the world (ie: destructible environments, vegetation that moves when you go through it, dynamic wind, etc)
    - Greater variety of the environment and world instead of being copy-paste
    - Voiced protagonist with real emotions
    - Greater freedom without worries of punishment on the player story wise (No forced scripted moments that trigger randomly in the overworld)
    - Longer support from Ubisoft
    - Ability to import custom assets from different software such as 3DS Max, Photoshop, Blender into the level editor
    - Overhauled particles and visuals for explosion effects and explosive weapons
    - Increased story choices the player can make that can lead to different story paths
    - Additional variety of weapons from across history
    - Crafting system
    - Healing animations
    - Skinning animations for animals
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  8. #8
    Originally Posted by angryfudgepop Go to original post
    Hurk, Willis Huntley should make a return aswell.
    Hurk, yes. But only if he's the same old Hurk we know and love (not some weird old male baby mommy from New Dawn).

    And Huntley... Yeah, definitely. And he should play a bigger part than in FC5. I was really disappointed that Willis was little more than a cameo in FC5.
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  9. #9
    Originally Posted by St.Million Go to original post
    Hurk, yes. But only if he's the same old Hurk we know and love (not some weird old male baby mommy from New Dawn).

    And Huntley... Yeah, definitely. And he should play a bigger part than in FC5. I was really disappointed that Willis was little more than a cameo in FC5.
    Totally Agree!
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  10. #10
    Willis Huntley was perhaps one of the more interesting characters in Far Cry. I hope they give him a bigger spotlight or actually portray him as a spy or government agent that isn't useless or wastes our time.
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