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  1. #31
    Originally Posted by KotoKuraken Go to original post
    It's not my idea, the devs literally said they wanted Lawbringer to be an offensive character, but also one that counters. He currently does not fit his description at all. Also he gets 55 damage on a light parry, not 20+ more damage than Raider. Remember Raider gets a nice 40 damage as well as a lot of other characters like Kensei, Warden, Aramusha, etc etc. Lawbringer only gets that much because of an extra 15 damage from the light. However, this is a very small and very specific situation when all of Raiders/Wardens/Kensei's/Aramushas heavies do 15 more damage than Lawbro's. They don't need a light parry or some other special condition in order to get all that damage in.
    As in, they can get far more damage in far more regularly than the one or two times you get a light parry, which is conditionally hard if your opponent knows you're looking for light parries and baits it. They also all have more stamina than he does, can perform far more mixups without running out of stamina, have light chains, and have more raw damage on the regular than Lawbro, so essentially they throw out a lot more damage than Lawbro does. They're better at his role than he is.

    As far as the "just sit there" argument, that's exactly what I'm talking about with how they did not make him an offensive character. If your only options are to just sit there until they do something, that's not offensive gameplay, and you're turtling even harder than before. The description that Ubi clearly set out for him has failed.

    I'm not the one pissed here, and this is nothing about my agenda. This is about getting the character to fit the theme that Ubi said he would be delivered as, and you're getting worked up because he might get the buffs he deserves to fit that deliverable and be a viable hero.
    You lack foresight. If they add anything more to his kit then we have a another raider problem on our hands. As he is, he is good. He is got a lot going for him, while most characters don't.
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  2. #32
    TOCKSYK's Avatar Banned
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    He is a powerful defensive character and has a good oos pressure. He throws you while oos, you lose like 70 hp guaranteed? does he do 35 dmg on heavies? plus if he lands his bash afterwards which is very possible he get like 15 more, and he flows into unblockable which is again a mixup. So if you guess wrong on completely everything, you are one light away from death. His parry punishes are craaazy as well, he gets like 50 off a light parry, and if he has a wall in front of him, heavy parries destroy people as well
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  3. #33
    Originally Posted by KotoKuraken Go to original post
    It's not my idea, the devs literally said they wanted Lawbringer to be an offensive character, but also one that counters. He currently does not fit his description at all. Also he gets 55 damage on a light parry, not 20+ more damage than Raider. Remember Raider gets a nice 40 damage as well as a lot of other characters like Kensei, Warden, Aramusha, etc etc. Lawbringer only gets that much because of an extra 15 damage from the light. However, this is a very small and very specific situation when all of Raiders/Wardens/Kensei's/Aramushas heavies do 15 more damage than Lawbro's. They don't need a light parry or some other special condition in order to get all that damage in.
    As in, they can get far more damage in far more regularly than the one or two times you get a light parry, which is conditionally hard if your opponent knows you're looking for light parries and baits it. They also all have more stamina than he does, can perform far more mixups without running out of stamina, have light chains, and have more raw damage on the regular than Lawbro, so essentially they throw out a lot more damage than Lawbro does. They're better at his role than he is.

    As far as the "just sit there" argument, that's exactly what I'm talking about with how they did not make him an offensive character. If your only options are to just sit there until they do something, that's not offensive gameplay, and you're turtling even harder than before. The description that Ubi clearly set out for him has failed.

    I'm not the one pissed here, and this is nothing about my agenda. This is about getting the character to fit the theme that Ubi said he would be delivered as, and you're getting worked up because he might get the buffs he deserves to fit that deliverable and be a viable hero.
    My guy, If you want aggressive, play hito or raider. Idk why you expect to play aggressively in every matchup, that's ignorant. You have to change your playstyle against almost every character, that's the fun of for honor.

    You said the heros you listed don't need special conditions to hit their high dmg heavy? WHAT? Aramusha can only hit his heavies if he deadly faints them and the opponent doesn't guess right. Which might I remind you he has no armor on that. His hidden stance doesn't guarantee anything but hilt smash and the kick, if your lucky you'll get a wall splat. Warden has to delay heavies or hit a charged bash to hit a heavy. Your argument for "requiring someing extra to land a heavy" isn't valid. Most characters this is the case.

    The devs wanted to give him more offense, not make him a strictly offensive character. Your telling me an armored shove isn't offense? One that guarantees a mix up? Which is PRESSURE!? Law isn't meant to mix you like a hybrid/assassin!

    Not every character needs ubs armor and mix to make them good my guy. I'm sick of the devs putting armor and ubs in everybody, most if not all of the top tiers have armor or faintable strong ubs. Law can literally be getting mixed by a musha, he tries to deadly faint, and you armor shove slay him.

    Law needs nothing. And the guy above me said it best.
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  4. #34
    John.Mesa's Avatar Banned
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    Originally Posted by TOCKSYK Go to original post
    He is a powerful defensive character and has a good oos pressure. He throws you while oos, you lose like 70 hp guaranteed? does he do 35 dmg on heavies? plus if he lands his bash afterwards which is very possible he get like 15 more, and he flows into unblockable which is again a mixup. So if you guess wrong on completely everything, you are one light away from death. His parry punishes are craaazy as well, he gets like 50 off a light parry, and if he has a wall in front of him, heavy parries destroy people as well
    Yes it true

    But its people only make LB more OP it are LB Main people its post
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