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  1. #1

    The Division 2 Developer's Response To Crunch, Player Feedback, And More??!!

    Did players see the interview with Massive from GameSpot website.
    I want share it over here.

    https://www.gamespot.com/articles/th...block-33462465
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  2. #2
    If you're looking from the PR side then sure there's nothing wrong
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  3. #3
    retro1236's Avatar Senior Member
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    I thought it was a pretty good article, didn't say much, but not sure why this anger about it?
     2 people found this helpful
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  4. #4
    Half of my concerns going away with new TU4 update and all the bugs and glitches fixes. Of course if they all work properly.
    ITS PR who i hate. Because it doesn't say the reality of SOTG in this moment of time.
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  5. #5
    Originally Posted by Visualsun Go to original post
    Okay, lets just ask them to take away SOTG and stop talking to players. Happy now?
    No not really , but at least it would accurately reflect the position were in . SOTG hasnt done its job for a long time , and just like when you have someone at work thats past it and phoning it in sitting at his desk you cant put someone there that will actually do the job untill you get rid of the waste of spce.
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  6. #6
    Stardust.One's Avatar Senior Member
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    Thank you for sharing. That is simply the way how Gansler and Mċrtensson sees it.
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  7. #7
    Originally Posted by Visualsun Go to original post
    Okay, lets just ask them to take away SOTG and stop talking to players. Happy now?
    Do you actually get something out from SOTG? Also giving vague answers and trying to get the discussion off topic in order to cool things down is not talking as far as it goes on forums. I personally don't mind about this interview's content. As i said it's a PR thing and that's how it's done. I will be happy when this game becomes an empty wasteland (again) and they put out an SOTG admitting they're ideas and actions backfired (again) and fix their game. You know, Division 1 all over again.
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  8. #8
    In a way, part of the constant criticism is funny.

    I agree the game need improvement, also i had more expectations for the "End-Game" experience (since it was so heavily advertised). BUT i still have hopes for the game.
    We may like the changes or not, but they are made based on players feedback. So that means, when the game became easier was because player feedback, when they stopped the 515 gear release was based on player feedback, and so on.

    All of us have this idea of "how i would like the game to be", this idea may be shared among a bunch of people, but for everyone that agrees with your idea there would be probably another person that disagrees and 2 more people that would apply something different to that same suggestion.

    Basically, my point is this: There is NO way to keep everyone pleased. This not only applies to The Division 2, it applies to every single line of work or business. If you have doubts, you can compare this way of thinking to any other product on sale in any market or industry.

    The good thing about this forums, is that player feedback is taking in consideration (for better or worse), and that is much more than other multi-million companies do... In gaming industries, you have a very clear example with EA, they dont listen to any feedback.

    As i always state, this is just my opinion and i do not intend to change anybody mind, just to offer my two cents.

    Have a nice day!
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  9. #9
    Stardust.One's Avatar Senior Member
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    Originally Posted by Dargelos_Sonico Go to original post
    In a way, part of the constant criticism is funny.

    I agree the game need improvement, also i had more expectations for the "End-Game" experience (since it was so heavily advertised). BUT i still have hopes for the game.
    We may like the changes or not, but they are made based on players feedback. So that means, when the game became easier was because player feedback, when they stopped the 515 gear release was based on player feedback, and so on.

    All of us have this idea of "how i would like the game to be", this idea may be shared among a bunch of people, but for everyone that agrees with your idea there would be probably another person that disagrees and 2 more people that would apply something different to that same suggestion.

    Basically, my point is this: There is NO way to keep everyone pleased. This not only applies to The Division 2, it applies to every single line of work or business. If you have doubts, you can compare this way of thinking to any other product on sale in any market or industry.

    The good thing about this forums, is that player feedback is taking in consideration (for better or worse), and that is much more than other multi-million companies do... In gaming industries, you have a very clear example with EA, they dont listen to any feedback.

    As i always state, this is just my opinion and i do not intend to change anybody mind, just to offer my two cents.

    Have a nice day!
    Thanks, dito! Hope is the last to die - always stay positive.

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