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  1. #1

    Minor changes that would make this game way better

    The one thing i would change right away are emotes. One should be able to just turn off all emotes. For honor is a ''good'' game filled with bad people. I want to be able to turn off emotes so i dont have to see people emote spam.

    Faster matches. Why the hell do duels and brawls have those animations at the beggining and at the end of matches. It doesnt make any sense to me. If those were removed everything would be so much smoother

    Make the game purely tactical. For honor's game mechanics are kinda cool; battles that reward skilled players. But everything falls apart when you fight warden, warlord, lawbringer, hitokiri, raider, berserker...

    -Warden. We all know that feeling when a warden starts spamming shoulder bash. Why is there a move that has no reaction time? It used to be just annoying, but when the rework came out, it was just stupid. Three shoulder bash levels? You can cancel it at any moment without a delay? If the oponent rolls you can sprint attack and hit 100% of the times? You get a top heavy at full charge? This hero blows my mind

    -Warlord. Same as warden: unreactable attack. If you try to roll, he can just zone and hit you 100% of the time

    -Lawbringer. A tank with 400ms lights?

    -Hitokiri. I cant stand this one. Hitokiri's heavys have hyper armor. 90% of the hitokiris i see abuse this mechanic. They just wait until you attack and they just trow a heavy. Some people call this ''trading'', i like to call it ''ruined the game''

    -Raider. Same thing as hitokiri. Hyper armored heavys. Heavy->Heavy->Faint heavy into gb. Also, 400ms top light that stunts?

    -Berserker. Worst one to me. Hyper armor mixed with faints that are kinda unreactable?
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  2. #2
    ''You seem to be pretty new to this game... '' Im actually not. Im just someone who likes to have fun and improve my skills. ''Lawbringer needs 400ms lights or he goes back being a turtle.'' Totally agree with you. He needed 400ms lights, he needed 500ms on all lights, he needed 600ms (i think) unblockeables, he needed that fiftysome damage light parry, he needed that stun in every parry... changing his 400ms top light to 500ms isnt gonna break the hero. ''Hitokiri is easy to counter just many ppl like u dont know how so they complain.'' I totally know how to counter hitokiri; just turtle up and try to parry his attacks. But, wheres the skill on that? Wheres the fun on standing still and not doing anything? What if hitokiri also turtles? As soon as i throw an attack he will abuse hyper armor. ''Waraden shoulderbash spam? Hit light and learn to counter'' Yeah, that works well if he tries to charge the move, but if he doesnt charge, its useless. You cant stop the level 1 shoulder bash with an average light (500ms). Go to training and try it out for yourself. What if he cancels and parries your light attack? What if he dashes foward and baits you into dodging? ''Warlord is veeeeeery nerfed and is very easy to kill'' He is kinda weak, but as i said, he can just start spamming headbutt. ''But practice more and get good.'' That is exactly what im trynna do, but i cant improve my skills if this game rewards playing cheesy heroes. I can get good at turtling against berserker, hitokiri and raider, but what can i do to get good at dodging warden and warlord ********? ''If they would nerf heroes everytime amateur players complained then this game wouldnt be fun at all'' This game is already not enjoyable. 70% of the players are disrespectful. And most of the players dont care about having fun, they just wanna win so they feel good about themselves. ''I would advise u to go and practice against characters that u suck against'' I already did. I wrote this after days of planning
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  3. #3
    DFQN1's Avatar Senior Member
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    This forum sadly reflects the majority of the For Honor community. They cannot give you constructive feedback to an idea which is really good and could balance the game for literally every player. So instead they assume that you are new to the game.
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  4. #4
    Actually, players like AmonDarkGod are pretty noxious to a community, they assume that every player needs to spend a lot of his time in one game to enjoy and that you're an amateur if you don't, and their only cocky answer to everything is "get good at it".
    Games are supposed to be fun, For Honor is not anymore and that's because of Hitokiri, Zerk, Shaolin and Raider. We have 24 heroes in the game, but in every match there's at least one of those, and nobody thinks is awkward?
    It's not a game to play for more than two or three matches, and that's a lot. If Ubi doesn't change a little and starts to listen to the game community, this game is going to die, and that's areal shame.
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  5. #5
    I totally forgot to mention:

    -Conqueror. unreactable shield bash spam

    -Black prior. unreactable shield bash spam + 27dmg lights (if you follow up a light with a guaranteed shield bash)
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  6. #6
    Originally Posted by AmonDarkGod Go to original post
    Interesting point but I was just like you when I first started to play. I would blame the heroes instead of my own skills and complain rather than getting better at the game. If I improved from that so can all of you. This game will not die, not because of non-compatative ppl leaving that is. Call me all you want my friend but For Honor is a compatitive game and calling me noxious would neither change your gameplay skill nor my point. Have fun
    Some things are not about skills, and I'm not just starting to play. The game lacks balance and this year has the strategy of a FTP game. I really have little problem with some characters in a 1v1 fight, I suffer the most with Shaolin. But when you have characters with attack based on spamming the same safe combo over and over, and abusing the game or character's mechanics, the character must be reworked to avoid that kind of behaviour, we live in a time where that can be done.
    And all I've said about some characters is after playing with them, not against them.
    And about abusing some character's mechanics, that's called cheating, and labeled exactly as "Abusing", I don't know if you've played another "competitive games"?
    Not everything in a game is about the skill, you need balance between the characters, specially in a fighting game like this, we don't have that and that's in the side of Ubisoft Montreal to provide, and they haven't done it.
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