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  1. #1

    Idea for improving assasins

    We can all agree that assasins (except for Zerker) have no advantage over other classes and they need buffs. Here is an idea:

    Some moves like Highlander's Celtic Curse Cancel and Shaolin's undodgeable heavies can dodge attacks without i-frames when they are used at correct timing to the correct direction. How about we give this property to the light and heavy openers of assasins? It would be a unique feature for assasins. To prevent this from making their attacks free parry, the direction of the movement should be choosen by pressing the movement buttons. Just like we can press the "move backward button" with an attack button to throw backstep attacks from any direction, let us throw a sidestep attack from any direction by pressing the "walk sideways buttons" with an attack button.
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  2. #2
    Shaolin's ungodgable heavies can't dodge attacks, it is myth, it is simple heavies and them doesn't move him sideway because obviously have no i-frames and HL's CC have, HL can use Celtic Curse to dodge-attacks because it has i-frames, you can't dodge without them, that is how the game works.
    About idea, I don't think it will change something, moreover it will devalue simple dodge-attacks. All these small features will change nothing in gameplay core, we had Berserker, live example how assassins should be and how make them strong, no need to re-invent the wheel, the only thing that will make assassins viable is strong and relatively safe offence in duel and strong gank-tools with big teamfight potential in 4v4.
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