🛈 Announcement
Greetings! The For Honor forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #1

    Please can people play the objective more in Breach

    I'm just fed up of how many times the attacking team in particular don't play the objective. They just go for kills instead and don't bother with the ram or rampart
    Share this post

  2. #2
    pff dude, the objectives in breach are meaningless, you will win if you do better in killing people, if you really want to play medieval siege you should be playing mordhau
    Share this post

  3. #3
    Originally Posted by rocks.cl Go to original post
    pff dude, the objectives in breach are meaningless, you will win if you do better in killing people, if you really want to play medieval siege you should be playing mordhau
    Not really though. Countless times teams lose with more kills in my experience. They've just allowed the ram to get destroyed or ran out of reinforcements. They're not meaningless at all
     1 people found this helpful
    Share this post

  4. #4
    Zhantay's Avatar Senior Member
    Join Date
    Sep 2015
    Posts
    854
    Breach has been like that after the 1st day, people play it like a fancy looking Skirmish. Defense is so much more stressful since you have to defend the archer posts, kill the enemy and execute them, use the cauldron, contest the guardian. There's so much **** to juggle that if you had 3 idiot teammates, it's impossible to do everything by yourself. That's why I wish this game mode had more players, a Siege with 4 people against 4 people feels super empty, same goes for Dominion so many parts of the map are just empty. 6v6 or 8v8 would be so much better.
    Share this post

  5. #5
    Originally Posted by rocks.cl Go to original post
    pff dude, the objectives in breach are meaningless, you will win if you do better in killing people, if you really want to play medieval siege you should be playing mordhau
    Exactly that's why I quit every second match, because people think like this.
    No the objectives are not meaningless, but have a HUGE impact on the match.
    You have the archers - you have an huge advantage at mid lane.
    You care for the ram - you won't lose if you don't throw your respawns out of the window.
    You think of the shield banner - it might turn the tables at the second gate if things are close

    People like you ruin Breach matches.
     1 people found this helpful
    Share this post

  6. #6
    I am having terrible experience playing Breach since I have returned, and there are multiple reasons for that. There is lag going on, there are lag switchers and I am taking screen shots of their latency , there are some cheaters as well-every game has them so does For Honor. But of of the most annoying things are my teammates.
    Yeah, they usually have more kills than I do but my God, their IQ is 50, at least based on their decisions. I can't understand how someone can be so good at fighting but so bad at choosing where or when to fight.
    1. Why do attackers keep chasing defenders and fighting them in the middle of nowhere ?
    2. Why do attackers keep wasting respawns by fighting around healing zone even though they keep losing?
    3. Why no one has interest in archer points? If they don't matter why players then keep wasting time and lives by clearing out around ram? This applies to both sides but ramparts are probably single most important objective, they take care of the minions so you don't have to. Also, when you facing attackers who want to take ramparts at all cost, it's perfect opportunity to make them spend their respawns quickly.
    4. Why in the hell defender players start running away when archer point is about to be taken or cauldron area? Your life matters less, buy some time for your team to get there and save that zone.
    5. Why attacker who is next to caludron runs away if defenders are coming even though ram is about to break? Is ******* K/D that much important? I will stand my ground next to caludron as much as I can, not allowing them to come closer and utilize minions if zone is already ours.
    6. Players just walking by enemy archers while they are shooting at our minions. They don't even bother to take 1 sec to kill them.
    7. Shield banner people, shield banner. That's all I am going to say.

    And then I got angry messages from players who really fight good but they still end up behind me. I had I guy with 29 takedowns and I had 4, yes 4. I end up leading the team, I took all archer points myself and I killed the King after 2 tries while they were fighting guess where? Fkn healing zone lol. Once I had 1 takedown and it was an assist lol but still I was first in our team and we won with me supplying us with 2 shields and taking ourt around 75%of ram health on my own. So I suck but I don't suck, depending on your perspective.

    Takedowns can help but usually it is easier to destroy the ram then make their team break. As attacker, takedowns mean very little.

    Also, there is an issue of spawn camp that I am not sure devs are aware of. Defenders sometimes get good opportunity to camp at attackers spawn and keep pressure by putting different traps, throwing fire flasks, bombs etc. I had few matches where I simply had to quit, we couldn't leave our spawn zone. Devs should look into this, maybe "ghost" our players for 10-15 yards/meters?
    Share this post

  7. #7
    Uh I forgot funniest one. When my 3 teammates die in healing zone and they want me to revive them but 4 enemy player are standing around waiting. So I should just go over there, kill 4 of them and revive 3 of you, like it is a normal thing I casually do all the time?

    I ignore them and they tell me I am ******* lol.
    Share this post

  8. #8
    Originally Posted by NHLGoldenKnight Go to original post
    Uh I forgot funniest one. When my 3 teammates die in healing zone and they want me to revive them but 4 enemy player are standing around waiting. So I should just go over there, kill 4 of them and revive 3 of you, like it is a normal thing I casually do all the time?

    I ignore them and they tell me I am ******* lol.
    Yes the healing zone people 😂 I guessed it was KD obsession too. Like why don't they just play duel/brawl/death-match

    I'm just glad it's not just me going crazy over this. I thought I've been unlucky all the time with the lobbies. I'm on 1K Plus objective score... Second is on 200 🤦
    Share this post

  9. #9
    Originally Posted by NHLGoldenKnight Go to original post
    I am having terrible experience playing Breach since I have returned, and there are multiple reasons for that. There is lag going on, there are lag switchers and I am taking screen shots of their latency , there are some cheaters as well-every game has them so does For Honor. But of of the most annoying things are my teammates.
    Yeah, they usually have more kills than I do but my God, their IQ is 50, at least based on their decisions. I can't understand how someone can be so good at fighting but so bad at choosing where or when to fight.
    1. Why do attackers keep chasing defenders and fighting them in the middle of nowhere ?
    2. Why do attackers keep wasting respawns by fighting around healing zone even though they keep losing?
    3. Why no one has interest in archer points? If they don't matter why players then keep wasting time and lives by clearing out around ram? This applies to both sides but ramparts are probably single most important objective, they take care of the minions so you don't have to. Also, when you facing attackers who want to take ramparts at all cost, it's perfect opportunity to make them spend their respawns quickly.
    4. Why in the hell defender players start running away when archer point is about to be taken or cauldron area? Your life matters less, buy some time for your team to get there and save that zone.
    5. Why attacker who is next to caludron runs away if defenders are coming even though ram is about to break? Is ******* K/D that much important? I will stand my ground next to caludron as much as I can, not allowing them to come closer and utilize minions if zone is already ours.
    6. Players just walking by enemy archers while they are shooting at our minions. They don't even bother to take 1 sec to kill them.
    7. Shield banner people, shield banner. That's all I am going to say.

    And then I got angry messages from players who really fight good but they still end up behind me. I had I guy with 29 takedowns and I had 4, yes 4. I end up leading the team, I took all archer points myself and I killed the King after 2 tries while they were fighting guess where? Fkn healing zone lol. Once I had 1 takedown and it was an assist lol but still I was first in our team and we won with me supplying us with 2 shields and taking ourt around 75%of ram health on my own. So I suck but I don't suck, depending on your perspective.

    Takedowns can help but usually it is easier to destroy the ram then make their team break. As attacker, takedowns mean very little.

    Also, there is an issue of spawn camp that I am not sure devs are aware of. Defenders sometimes get good opportunity to camp at attackers spawn and keep pressure by putting different traps, throwing fire flasks, bombs etc. I had few matches where I simply had to quit, we couldn't leave our spawn zone. Devs should look into this, maybe "ghost" our players for 10-15 yards/meters?
    Yup. You get the Hitorki spawn campers waiting to use their 1 kill move on you too while you get 3vs1oned at your spawn site. Breach would be so fun if people played it properly
    Share this post

  10. #10
    That happens in every game mode though, people are more interested in getting kills than actually helping the team and playing the objectives. Then they act surprised I have 5 or less kills, and still end up at the top of the leaderboard, while they got 25 kills.

    I think the developers should decrease the points people get for kills, maybe then they'll focus more on the objective (but I doubt it).

    I honestly don't play breach cause the pikemen make that game mode frustrating, and each match can take up to 30 min. for 2 up to 4 rewards (if you unlucky you get 0 rewards for those 30 min.) so overall is not worth the stress.
    Share this post