this days I was playing a domain against a reasonably bad team, and I had a hitokiri on my team, when I finished the match, I was first playing centurion, about 12/3, and hitokiri rep 34 on my team 2 / 8, and I was playing against a horrible team and a centurion gets first against a hitokiri rep 34, why will it?
Are we not the most nerfed hero in the game?Originally Posted by The_B0G_ Go to original post
here we go again with warlord.... please don't buff him anymore or rework him for the rest of For Honor remaining life. every "update" rework or "tweak" means a major nerf will come.... i beg you guys don't touch him ever again.. that's it you guys did a wonderful rework update for the warlord already, he is perfect............... don't buff him again.............. thanks............................ Why do you guys keep nerfing the warlord??? why why why?????????
Okay, but why nerf it now? Why not nerf it when it will make sense... to make drama?Originally Posted by Kryltic Go to original post
Anyway, it's not a huge nerf, it's just that he for sure did not need any nerf at all, in any area, he's already the weakest of the full block shield characters. Shaman needed a throw nerf since her release, she's the smallest in the game with one of the furthest throw distances, it never made sense.
It is basically the developers acknowledging that environmental kills happen too often for their liking. However, instead of redesigning their PvP maps they have chosen to reduce certain character throw distances. And yet they have a team that are dedicated to redesigning Arcade maps so that there's less environmental kill points.Originally Posted by Kryltic Go to original post
The lack of logic in this approach is mind boggling unless they plan to reveal a game-wide redesigning of PvP maps in Season 11.
I'd add a nerf on her health and or damage as well, but yes, she doesn't need a lot of changes, but as she is right now, she's broken.Originally Posted by Sneakly20 Go to original post