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  1. #1

    No loot changes with update?

    I dont know what to say...I feel like just swearing all over the place I am so fed up with the loot system...I was happy to get up and play in my head I was sure you did something that you wouldn't leave the loot drops like they are and you just did that like wtf!... like how much more time will we have to play with this terrible loot system...

    I ALSO would like to see all high end gear like Douglas and Harding, have a chest piece , gloves and backpack so I can have more diversity but they dont exist and that's dumb , every high end should have been made for all slots to be equipped in but leave the bonuses to 3..that can create more diversity and more options to switch out pieces without losing your bonus you want...


    I'm so sad I tougtht the loot was going to change I woke up excited , jump on my phone to read patch notes and nothing on loot , huge disappointment and I'm having a hard time understanding why this is taking so long...
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  2. #2
    The D1 system worked best. Vendor system, recalibration and the crafting was way better then what we have here.
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  3. #3
    I’m soooo disappointed in this patch.....STILL no dye fix.....
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  4. #4
    I actually see no purpose in the crafting system at the moment. If you can only randomly craft something between 450-490, whats the point? I was also hoping the loot system would be fixed as well but I guess the new specialization is more important.
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  5. #5
    Originally Posted by Cuthgar Go to original post
    I actually see no purpose in the crafting system at the moment. If you can only randomly craft something between 450-490, whats the point? I was also hoping the loot system would be fixed as well but I guess the new specialization is more important.
    It's useful for when you kneed X amount of this weapon or gear for a project. And marginally when you're leveling up if RNG decides to stick it to you (in my case i crafted an AR to use for a few levels). other than that, I don't see the point in the crafting table.
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  6. #6
    Ubi-RealDude's Avatar Community Manager
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    So this 3.1 update can be considered more of a hefty maintenance rather than a full on patch. There were fixes made but no significant gameplay changes or tweaks. Larger content updates like the Title Updates (2, 3, soon 4,) carry more substantial things for the game.
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  7. #7
    Just disappointed I mean I log everyday now and do my daily's and then want to play but the loot just holds me back if only I could play and create more builds but I wont put on 494 gs and get lower drops that could of increased my main build while playing my other build.

    And need more skill power on gear I mean I like the huge armor changes and with health numbers but then you see 200 to 300 skill on those same items, and most mods take 2 to 3.5 k to use em..
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  8. #8
    Originally Posted by Ubi-RealDude Go to original post
    So this 3.1 update can be considered more of a hefty maintenance rather than a full on patch. There were fixes made but no significant gameplay changes or tweaks. Larger content updates like the Title Updates (2, 3, soon 4,) carry more substantial things for the game.
    That was always the case for this update, correct? I wasn't expecting a change to the loot drops with this update, or maybe I missed something.
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  9. #9
    The loot system is just sad. I thought the vendors were going to be able to recognize our gear score and give us gear that was an average of that? I still have 3 purples and 1 gold with crap gear scores. Do you want us to use the vendors? Do you want us to loot? The Snitch is useless and going to see Cassie Mendoza is a joke. She should have exotic blueprints or all 500 gear or 500 gear blueprints or something worth trying to find her. Otherwise take them both out of the game. I thought the Snitch was suppose to tell us where the open world bosses were but all I get is a bounty that gives me no cards. Also, why make us hunt down these precious ivory keys when you get garbage out of the gun case? It should have been an exotic.

    If our crafting bench is going to only let us roll up to 490 then we need an optimization station so we can roll it up to 500. The only place to farm is the DZ now because the contaminated gear and proficiency cashes are all guaranteed 500. It's so disappointing is all. Fix our loot system please or more people will stop playing this game. I hate that because I really love this game but I play it for the LOOT so I can make a stronger build or multiple builds...ugh...I need a drink....
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  10. #10
    Just an example on how bad the loot system is in this game.
    Do heroic bounty from snitch
    Boss 1: skill mod
    Boss 2: skill mod
    Boss 3 skill mod, gear mod and my 250,000th M870.

    I personally think there is a lot less rng in this game than we are led to believe, I really think gear drops are throttled to extend grinds. I mean if it was truly rng I wouldn't be getting the exact same brands the exact same 2 or 3 weapons. I wouldn't get 15 to 1 ceramics when I am in need of electronics and 15 to 1 electronics when I am in need of ceramics and the same with other materials, and not occasionally but every time. I have played this game for hundreds of hours and the bad "RNG" is just way to consistent to be anything but purposeful throttling in my honest opinion. It is just not bad rolls it is bad rolls on the same handful of items.
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