Keep in mind the difficulty setting, enemy composition, and level layout. Raw damage isn't always the optimal solution for everything.Originally Posted by DarkKnight27us Go to original post
The AI simply isn't bound by human limitations in game.
They run faster.
They can skip entire animation sequences.
They have higher accuracy.
They can shoot through barriers
They have higher skills than the most elite division agent.
They have more armor than you.
They out number you.
They have resistance to everything but fire and shock.
They could revive each other before the control point officer was given the ability to revive you.
The AI is designed to gain the advantage or take the advantage. Random spawning and everything else is just gravy.
AI is way too weak, Im doing all Heroic missions with random ppl without problem on my Skill Build (not dps, ~3000 sp). Challenging is like very easy mode. No point to play on normal or hard. This is a joke. I expected to have 50%50 chance to win on challenge mode and very difficult to win on Heroic. What is the reason for normal and hard difficulty?
Raw damage is always the optimal solution for everything because of difficulty setting, enemy composition, and level layout. You guys designed the game to be centered around raw damage because the team botched skill power. There is no use for skill builds to play as a viable support role. It's really that simple. You will do more for your team if you run an m60 with unhinged with revive hive and heal in any activity. That's a fact. Take the raid as an example. Look at the leaderboards of the speed runners across all platforms and every single player is running a decked out min-max damage build around DTE. Out of curiosity, how many hours do you have in this game, do you actively PvP or raid? How can you be this tone deaf to the community complaints of the current state of the game? I don't understand how can you represent the community's interests when you have no idea of the current state of the game. Forgive me, but I have serious doubts that our feedback is properly relayed to the appropriate teams.Originally Posted by Ubi-RealDude Go to original post
Back to the topic of NPCs, this server hotfix was not successful.
Erroneous NPC behavior has not been changed. They are still overly aggressive in combat.Fixed erroneous NPC behavior that would cause them to be overly aggressive in combat.
Agree, certainly not in all cases. Just been rushed by medic boss on a bounty. She even said she was doing as such. That was the start of the fight. I died because I was chased to the edge of the bounty area and had no cover.Originally Posted by Demiz3r Go to original post
After more thorough play through. I have to agree with everyone else. They are still insanely aggressive. Even the warhounds just walk right past our line of teammates regardless of positions and proceed to one shot everyone in heroic. Even the medics just find a cover directly behind you and 3shot you. But of course you can't really adjust position because if you stand up into a hail of gunfire you're half health almost immediately. And the medic can three shot you. But that won't matter because there's at the very least 5 incoming grenades that should light you on fire and cause instant death.