So much wasted potential. The idea of this game is inspired, the execution has been nothing more than amateur (botched launch, constant focus on cosmetics over balance, inability to provide strong reworks, game state is never in a really good place, etc).

I find my way back to this game every several months, enjoy the curve getting back into it, and once I'm back in all the flaws start to come out of the woodwork. As a person who plays R6 Siege as well, it really seems like they have one team of talented devs working there, and interns on the FH project. I absolutely love the idea of this game. But in reality it's a buggy mess of unblockables and bashes. Group fighting is a coin-flip cluster duck.

Of all the games I play, this one makes me the most sad because it's never gotten "there," just wishing it had. Cheers to the talented content creators who've stayed with it this long. I don't know how you do it, but your entertainment is appreciated!