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  1. #21
    JHemp12's Avatar Senior Member
    Join Date
    Nov 2017
    Posts
    507
    I can trace almost all the games current problems back to the addition of a raid.

    The loot is weak because they are balancing the loot around the raid. Can't make the loot too strong or the raid will be too easy or they would have to make the enemies spongey as ****.
    Skills are weak because they don't know how to give us strong skills without making the raid too easy.
    Gear sets are weak because if they gave us diverse powerful gear sets like we had in the first game, we would roll right through their raid.
    They basically killed their own game just so they could add a raid.
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  2. #22
    I stopped playing because the game is trash, has no progression, end game doesn't exist if not in the form or misleading loot cicles where you think you need stuff but you really don't amd also because that piece of loot you're looking for doesn't exist and because the raid is the opposite of gameplay.
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  3. #23
    my GS 450 gears (15 red) dps: 3.2m
    my GS 497 gears (14 red) dps: 1.4m

    some of my gs 450 gears r still BETTER than gs 500 drops
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  4. #24
    Signed. +1
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  5. #25
    Still play but I'm feed up about the loot system its was ok at launch there was no need to rework the loot i dont get the move there was a reason for loadouts and exploring that alley with the chest at the end that might be amazing , no reason to open any chest always drop purples 483 or high end 493-499 it just feels like a self sabotage 2 weeks after launch the loot system became popoo!
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  6. #26
    I quit playing because there is nothing left to play for. I don’t have a BIS build but can mow through everything in Light zone anyhow. Dark zone is boring and can’t find 8 friends for a raid. Game is dead. Paid for the full package so won’t delete until I need the space. I hope one day a developer can make a game that truly has longevity. It’s seems far fetched at this time.
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  7. #27
    Airjarhead's Avatar Member
    Join Date
    Mar 2004
    Location
    Texas
    Posts
    220
    Originally Posted by Shadow Viper vX Go to original post
    Sad but true

    There it literally no point in playing.

    The RNG is way way too heavy

    99.99% of the loot you get is useless
    What he said...
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  8. #28
    I stopped playing when I found myself bought the same can of air twice.
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  9. #29
    NvTwist74's Avatar Senior Member
    Join Date
    Apr 2019
    Posts
    1,205
    Think I’m completely done now, been trying to find something that would give some satisfaction but can’t find it.

    It’s been a long time since I’ve finnished a game that had no sense of completion. At least I could capture all the control points and see all that green, only occasionally have to retake one. After that it’s nothing but looting and gear collecting & Selling/deconstructing to build up the resources till you reach tier 5 when you can finally start putting a build together... only to be denied by the crafting table cause only one thing can be transfered. So you go looting for a decent attribute/talent combo that only needs one thing changed to be denied once again by the loot you get that every stat is so low it’s almost pointless.

    As I Finnish typing I’m sure now.
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  10. #30
    I'm sorry to say that I've reached the end of my tether.

    It has been 8 days since I've found a piece of loot that I could utilise in my primary builds - that is simply far too much of a grind without reward.

    This latest mess that has been made of the Black Tusk AI is a further example of the fundamental issues that reside within this game.

    I know that you guys were eventually able to turn TD1 around - but this experience should never had been repeated with your second title. That's just poor management and a host of bad decisions.

    I wil check back in a month or two.
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