Sorry for the late reply. For me personally armor on kill works when using the 2 piece badger bonus with no issues. The issue I'm seeing is that if i equip gear mods with armor on kill than nothing happens unless i have badger equipped as well. I believe the reason armor on kill dosent work correctly is because on the stats sheet armor on kill is percentage based while the mods give a flat value. My advice would be to change the value on mods to be percentage based as well.Originally Posted by Ubi-Mark. Go to original post
This!!Originally Posted by Flame_Orchid Go to original post
Armor on kill only seems to work when you have the 15% Armor on Kill bonus from the 2 piece Badger Tuff brand set.
This needs to be fixed, the whole system is messed up.
- Mods only give you absolute values for aok, never % values. But on the stat sheet page there is no cumulative number for all the mods combined, only a % value. Makes no sense.
- That means, those mods are useless right now.
I would also suggest, in order to make the system more transparent, change the mods from absolute to % values. -> no need for an additional stat number on the stat sheet page, instead, the mods would contribute to the aok % value. And they would even work in builds without the badger tuff 2 pieces.
Ok, so i did some digging, and also made this thread in the general discussion forum:
https://forums.ubi.com/showthread.ph...ut-Badger-Tuff
And it looks like AOK works probably, even if you only have absolute AOK values from mods for example.
*Probably*, because the absolute values are usually so low compared to your total armor, that we can't really verify.
But i give it the benefit of a doubt![]()
Thanks for your feedback! I'll pass it along!Originally Posted by realdahart Go to original post![]()